04 November 2014, 4PM
I write these posts to recognise creativity within the community, because I hope it encourages people to do the same! GrymThor's tree-house builds were documented in last week's post, and he was then inspired by the use of triangle building parts in the header image of that same post. Everything is connected, people! He saw the post and thought:
I wondered if this could happen without the walls?
It's probably a thought he regrets, as it took him two days to complete his building. He built a huge frame surrounding a tree, and then knocked most of it away. to create the effect he was looking for.
Here's the maths, there were 20 door frames/windows per ring, 19 rings top to bottom, that's 380 windows/door frames, 44 hits per window/door frame to destroy it, that's a total of 16,720 hits to destroy the entire tower, except about 40 windows for the House itself.
A few shots from the building process.
If you can access the Facepunch forums, the whole thread is here.
Henrik Hansen also made a tree house. It's 42 stories tall and takes a minute to scale. I love that view across the treetops.
I hope you're now inspired to build something, even if it's just a shack on a rock. As Rust's building tools get more complex, some help might be needed to show you how best to use them. A couple of posts on Reddit highlighted a few of the ways you can learn to be a better builder.
"Is anyone aware of a software (desktop of web based) that could be used to lay out a base design? I'm really just interested in the foundation square and triangle, not nearly as much in the upper levels. I have been getting a lot of experience with different designs due to this door lock bug that forces servers to wipe (4 times on rustified this weekend). I'd just like to play around with ideas before doing the build in game.
And while there's nothing like that yet, IGbawNg created a server for people to learn how to build on:
I actually created a sandbox mod yesterday for this exact purpose. Feel free to use the brand new sandbox server I put up, the servers name starts with "Intoxicated Sandbox".
Keep in mind it's very basic at this point and will be extended later. So far I have implemented the following features:
You take no damage from the world or other players
You start with building tools and unlimited resources
Placed frames are automatically built to level 1 instantly
Upgrading is instant, 1 hammer hit per level
You can destroy anything you placed with 1 hit
Other players cannot build or damage anything that you have placed
Crafting is also instantaneous
And here's something you can try on there. Redditor Wyvrex's pod design works as a single building, or as part of a larger complex of pods.
When I was playing around with the design I made a concentric ring of pods like the third picture. This gave me a 6 pointed star central room. If doing multiple floors this can serve as a stairwell and when properly placed makes a very cool criss-crossing stair pattern when you look up. You could also keep the stairs in the pods and use them as buffers protecting a center room.
Leads to this...
An elegant use of the shapes. It makes me wonder what would be possible if you could angle the walls and floors more?
This is so much nicer than grenades and guns that actually work. Jasce made a Rust halloween pumpkin!
"I used a picture i printed of the logo and drew it on with a sharpie. I just used regular tools my family has had for nearly ten years. I even broke one of the carving knifes and the blade flew back and hit my fingers (the picture with my hand). Its not perfect but, I think it looks awesome-considering I didnt see any rust pumpkins when I looked it up. I hope this gives everyone ideas for their own Rust pumpkins! Happy Halloween! - Jasce <3"
One day Rust will have carveable in-game squashes, Jasce. I will hound the programmers until that happens.
Got a song, a suggestion, or anything you want to say about Rust? I really want to see what you've been building, particularly the process you use.
There's a dedicated forum post, or you can post in inky depths of Reddit. I also shuffle around the the Steam Community, so feel free to show me to things from there. You can follow and respond to Rust on Twitter, and I'm on there as well. We also have a dedicated site for suggestions and bug reporting.
I can't respond to everything, but I read every comment and take it all in. Just be nice.
Sorry, Argyle. I have a new favourite Youtuber. We can still be friends, yeah?
The Legend of FastDonkeyNads is the tale of an inadvertent star. It is basically the Truman Show of Rust, where a player was recording his time in game with a friend, and uploading it in chunks to Youtube. That was all well and good, and the channel made it to six videos before it was revealed to his friend what was going on.
The bit with the prisoner and the keys is hilarious. And there's some awful language that my mum would not approve of. Watch it before reading below, please.
I hope you watched it before you read this bit. The reveal of what was going on was amazing. I can't begin to imagine what it would be like to be playing on a server and having strangers react like that, and I'm a bit sad that it's all over so soon. I deliberately kept from writing about it in case he found out, but now he knows there's no need to keep it a secret. The full reveal is here.
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