29 September 2015, 3PM
I found the header art on a journey into the deep, dark heart of the Rust Steam community. There I found Killjoy's take on Rust, and I'm sure you'll agree they're striking. Definitely worth clicking the link and giving him an upvote. It's always interesting to see how people interpret the game and the people who play it. Jason's portraits have a vaguely grotesque, exaggerated look, but retaining enough Rust details to make it clear he groks the game. Check out that revolver. I had to crop the main image a little, but the full versions are below.
It's really cool to see a community item being used in a piece of community fan-art. More of this stuff, please. They always make my day.
Raid Cams, comedy sketches, live-action movies, Let's Plays... Rust players make all kinds of movies. One of the better makers is Vertiigo, who's largely known for his silly, inner-monologue driven battles to stay alive. He also has another type of video, though: Life in Rust. He's only made two episodes so far, but they're the antithesis of his usual work; here he follows a player on the spectate cam--without their knowledge--to see how they fair. Nothing fancy, but still fascinating.
I love the way it just bleeds out. Their story kept on going, but that's all we're ever going to know about it. The first video, from way back in April, can be watched here.
It feels like it's been a while since I highlighted a good thread about the game, but 'Lone wolfing. Do it right.' caught my eye. Its author, HoneyBastard, has 500+ hours of largely solo play in Rust, and wanted to share some tips and insights into how to take on Rust without the support of a clan. It's all very no-nonsense stuff, but worth reading. I see a lot of threads from people who think the game is skewed towards group-play, but this sort of advice might make you realise there's options to play on a small scale.
There will be plenty of players offering BPs for wood. Make use of this. It makes no sense of crying about not having the BP for XY if there is most certainly a way of acquiring it for just a bit of work. Ask in the chat. Talk to people. You might even make a new friend in the process or a new trade partner. Focus on the above mentioned basic blue prints, they should be absurdly cheap to get. Later, work for something like a proper gun or armor and you are basically set already.
As usual, the thread ended up with useful advice coming in from the readers.
I mentioned GunGame in last week's game-mode round-up, but it was so new there weren't any videos of it in action. Well, it being on the UK Wasteland server means it was inevitable that Youtuber Holdacious would show up. He is, after all, their resident video maker.
GG is a deathmatch game-mode where each kills gives you a new weapon. It's tense stuff, and it turns Holdacious into an angry, sweary, panicked parody of a gamer. Be warned: he is pretty loud.
If you want to try it out, head to the server and type '/gg join' in chat to see if a game is going on.
The addition of external walls and the new gates has added some really interesting shapes on the Rust landscape. But the gap between releasing the wall and releasing the gates led to some interesting solutions. This video by Rusty Pirates Gaming showing how to build a gate-house is also a video about good building practices. Compounds are raid targets, so being able to control where someone raids, how much it'll cost them to raid, as well as giving yourself an opportunity to defend, is really important. Watch and learn.
Short and insightful, just the kind of thing that'll make me subscribe.
A heli helps a naked.
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