26 July 2016, 1PM
There is probably an equation that defines just how much impact one large event in popular culture will have on the rest of the world. Pokémon Go has arrived, and amidst the hot-takes, the crowds of people chasing invisible monsters, and all the other little stories of the game, it also gave Rust players some inspiration.
The header and image on the left below are from MrKomrade, who imagined a similar style of game within Rust. On the right is salmonmarine's conceptually messy idea of a Rust in-game player somehow coming into the real-world and using his Rust ways to catch 'em all.
You know what? If your job is to take some cool things the community has made and stick them on a website for more people to see, taking a week off makes life so much easier. Thanks for caring about the game and making cool things every week.
*goes for a high-five*
In a similar vein to the stuff above, Madness World has made this video. For the most part it looks like a typical Rust scene, albeit drawn in a really lovely way, but then there's the ending. Just watch.
What an odd concept. Lovely animation, though.
If you're on the bus, locked in a serial killer's basement, or anywhere else you don't have access to Rust and need to know what level a Salvaged Sword unlocks, there's Rust Calc. Click for nicely presented access to item unlocks levels and their resource costs.
Matthieu Gouault has spent some time emulating Tom by taking an old piece of concept art and making it into a model. This is his idea of how a harpoon should look.
And here's the model in magic 3D.
A couple of rifle concepts arrived on Reddit this week. This is Bossasin's Salvaged Musket. It's positioned as an early game noob shredder.
From a distance, McJay's TomTom Fairplay looks intriguing. Close-up, however, you'll see they've somehow crafted a gun out of pure salt, satire, and slapstick. The flute gun-barrel is the greatest thing I've ever seen.
I think having a granola bar as a handle is probably OP.
I really enjoyed this video by Phaedo 82. Unusually for him, he stays with a single player--an infamous sniper on the server--as he tempts people into raiding him. It's really interesting to see how one player can take on a whole clan.
Think you're working on something awesome? Tell me all about it. Now's the time to share your base designs, or get into the growing Raid Cam business, or show off a game-mode from your server, or if your server has an interesting theme.
There's a dedicated forum post, or you can fish for upvotes in the Subreddit. I also shuffle around the the Steam Community, so feel free to show me to things from there. You can follow and respond to Rust on Twitter, and I'm on there as well.
I can't respond to everything, but I read every comment and take it all in.
This was sent to me by someone who didn't want to be identified. Be careful when you make a base out of a bus stop.
Where I grew up, you'd also have to deal with the people living in the bus stop.
There is a single common element that all Rust players share: the rock. You're born with it, you need it to survive those first few moments, and every new life brings you a new one. So it's not a surprise to me that someone eventually made one in real-life. That someone was Fiskarna, who tweeted the finished creation to me, straight from his potato camera.
It's made with clay and then painted. He even added a blood splat. If you want to watch the creation of this magnificent aggregate of minerals, it's below, and it's just under four hours long.Watch live video from fiskarnaTV on www.twitch.tv
Do a barrel next!
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