Devblog 141
141 December 22 2016
  • fixed Fixed reactive target not initializing animator parameters when streaming in while knocked down
  • fixed Fixed reactive target allocating an array and an enumerator on every network update
  • fixed Fixed small planter scale
  • fixed Fixed not being able to place planters close to walls
  • fixed Fixed bells always playing when you first join a server with xmas enabled
  • fixed Fixed grass displacement clamping issue
  • updated Entity lookup optimizations
  • updated Picked up items go into belt bar if appropriate
  • updated Crafted items go into belt bar if appropriate
  • updated Re-enabled small planters
  • updated NRE fixes
  • updated Plants in planters survive the cold of the desert/arctic instead of just dying
  • updated Candle hat effect position tweak
  • updated Stricter, unified RPC_Server.MaxDistance
  • updated Server restart countdown is less spammy when a lot of time is left
  • updated Admins can chat as much as they want
  • updated Multiple players can access storage containers at the same time
  • updated Pushed min shadow distance to 50 (exploits)