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11th Feb Update

11 February 2014
Devblog
  • resources should maybe hopefully not kill you anymore while harvesting them
  • wolves should actually scare other AI when they are chasing or attacking something
  • last chunk of rock should be on the ground instead of hovering
  • you can't place shelters ontop of people anymore and lock them in
  • you can't build stuff on top of large spiked walls anymore
  • you can't build barricades on top of barricades anymore
  • fixed a minor issue with spawning wildlife and resource nodes which could cause some console spam on the server
  • AI figures out it can't get to you much sooner and knows to retreat
  • shelters decay is active for sure and they will disappear
  • metal window bars are thinner and easier to shoot out of

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