11th Feb Update
11 February 2014
- resources should maybe hopefully not kill you anymore while harvesting them
- wolves should actually scare other AI when they are chasing or attacking something
- last chunk of rock should be on the ground instead of hovering
- you can't place shelters ontop of people anymore and lock them in
- you can't build stuff on top of large spiked walls anymore
- you can't build barricades on top of barricades anymore
- fixed a minor issue with spawning wildlife and resource nodes which could cause some console spam on the server
- AI figures out it can't get to you much sooner and knows to retreat
- shelters decay is active for sure and they will disappear
- metal window bars are thinner and easier to shoot out of
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