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Devblog 141

22 December 2016
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Improvements

  • Entity lookup optimizations
  • Picked up items go into belt bar if appropriate
  • Crafted items go into belt bar if appropriate
  • Re-enabled small planters
  • NRE fixes
  • Plants in planters survive the cold of the desert/arctic instead of just dying
  • Candle hat effect position tweak
  • Stricter, unified RPC_Server.MaxDistance
  • Server restart countdown is less spammy when a lot of time is left
  • Admins can chat as much as they want
  • Multiple players can access storage containers at the same time
  • Pushed min shadow distance to 50 (exploits)
handyman

Fixed

  • Fixed reactive target not initializing animator parameters when streaming in while knocked down
  • Fixed reactive target allocating an array and an enumerator on every network update
  • Fixed small planter scale
  • Fixed not being able to place planters close to walls
  • Fixed bells always playing when you first join a server with xmas enabled
  • Fixed grass displacement clamping issue

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