Devblog 141

22 December 2016

141 December 22 2016
  • fixed

    Fixed reactive target not initializing animator parameters when streaming in while knocked down

  • fixed

    Fixed reactive target allocating an array and an enumerator on every network update

  • fixed

    Fixed small planter scale

  • fixed

    Fixed not being able to place planters close to walls

  • fixed

    Fixed bells always playing when you first join a server with xmas enabled

  • fixed

    Fixed grass displacement clamping issue

  • updated

    Entity lookup optimizations

  • updated

    Picked up items go into belt bar if appropriate

  • updated

    Crafted items go into belt bar if appropriate

  • updated

    Re-enabled small planters

  • updated

    NRE fixes

  • updated

    Plants in planters survive the cold of the desert/arctic instead of just dying

  • updated

    Candle hat effect position tweak

  • updated

    Stricter, unified RPC_Server.MaxDistance

  • updated

    Server restart countdown is less spammy when a lot of time is left

  • updated

    Admins can chat as much as they want

  • updated

    Multiple players can access storage containers at the same time

  • updated

    Pushed min shadow distance to 50 (exploits)

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