• Anti-ladder Bases... Or almost: post your screenshot or video
    27 replies, posted
  • A lot of people c̶r̶y̶i̶n̶g̶ saying that the new ladder is "op" and there is no way to protect the base. [B]So please, post screenshots or video from your base here to show that there are ways to protect it.[/B] [B]To protect, we have:[/B] - 5 building tiers - 6 barricades - Floor Spike - Bear Trap - Code Lock/Metal Doors - Etc Use more building strategy. [QUOTE]"[I]Consider this an experimental feature. You’re testing it. This game is in development; play-testing is what you’re doing. Yes, your one man base is now going to “get owned” by “big clans” because they are “op”. We don’t think their inability to climb three metre walls was preventing that anyway.[/I]" - [B][URL="http://playrust.com/devblog-61/"]Devblog 61[/URL][/B][/QUOTE] Here's a little test I did so the ladder was placed on the dev branch. [b]Sorry my bad english![/b] [video=youtube;taNbw6eLO8w]http://www.youtube.com/watch?v=taNbw6eLO8w[/video]
  • I just made [URL="http://facepunch.com/showthread.php?t=1467261"]this thread[/URL] for a video of mine, but I will also post it here. [QUOTE]Taking into account the new ladders, I have created a base with extra floor pieces to further impede vertical movement on the outside of the base. I have also replaced the jump stack elevator, with stairs which zig-zag, and can be removed when leaving or logging off. [video=youtube;0twsLbvIp6s]http://www.youtube.com/watch?v=0twsLbvIp6s[/video] And here's an image of taking this idea to the extreme. The pattern is: Floor, Wall, block, empty, floor, wall, floor, then stairway. [IMG]http://i.imgur.com/HJ8MOBK.jpg[/IMG][/QUOTE]
  • [QUOTE=DarkStrobeLig;47797307]I just made [URL="http://facepunch.com/showthread.php?t=1467261"]this thread[/URL] for a video of mine, but I will also post it here.[/QUOTE] I started down that road on a local desktop server to see if I could come up with a decent design. The problem which stopped me is that the footprint is 8x8 and it needs to be pretty tall also so the cost once it's all upgraded to armoured is very high and even then it only took me 5xC4 to ladder up to floor 3 and break in. You could make the loot areas all 1x1s with doors but the resource cost is already high and defeatable by accessing a level higher & blowing the roof panels off. The only real defence I can see at the moment is to actively defend.
  • My advise would to be litterly just build like 5-6 1x1 buildings all near each other and have separate things in each base and I have done that are decoys and contain nothing.
  • [URL="https://www.facebook.com/rustgamebr"]Rust Brasil[/URL] - Fan bases: [B]Devilla, 53 years old, Brazil[/B] [IMG]http://s27.postimg.org/dw4hpk3ep/11059524_811589538949120_4741543804591428765_o.jpg[/IMG] [editline]25th May 2015[/editline] [URL="https://www.facebook.com/rustgamebr"]Rust Brasil[/URL] - Fan bases: [B]Denis David, 25 years old, Brazil[/B] [IMG]http://s27.postimg.org/92pshtd8j/11120567_850121281739355_1872131504_n.jpg[/IMG]
  • So. One thing I remember from a month ago was barricades would hurt you through wall. If this hasn't been fixed I would love to see a structure style that stabs from the inside those who scale it.
  • [QUOTE=Sweetcheese7;47801253]W.I.P. [img]http://i.imgur.com/e5xAA12.jpg?1[/img][/QUOTE] it's funny to see how the addition of a really simple, cheap thing like a ladder can multiply the cost of a proper base.
  • [QUOTE=DarkStrobeLig;47797307]I just made [URL="http://facepunch.com/showthread.php?t=1467261"]this thread[/URL] for a video of mine, but I will also post it here.[/QUOTE] Hi [B]DarkStrobeLig[/B], your base looks good, but the foundations are all wood, so it would take me about 5 mins to collapse your whole base... All you guys have demonstrated so far is that it is possible to make a base that can't be raided using [I]ONLY[/I] the ladder. Add in conventional raiding tools like pick axes and C4, and the ladder makes any base easily raidable.
  • [QUOTE=MrBluePlaydoh;47806481]LOL every one of rhese can still be raided nice try though[/QUOTE] Hate to say it but is correct. Our server is insta with high gather meaning big bases are build very quickly. Recently when our server changed IP and population dropped, people were going round and pretty much every single base was raided in the same manner with minimal C4. They were blowing into the core then laddering up, all that shit on the outside forget it. In my mind you need to be building more 50x50x20 than 5x5x30...
  • [QUOTE=IMF2000;47806844] They were blowing into the core then laddering up, all that shit on the outside forget it. In my mind you need to be building more 50x50x20 than 5x5x30...[/QUOTE] That's the point I got to also. With overhangs you have to design the inside the same as the outside to avoid laddering on the interior and it needs to be tall with loot floors in the middle floors to avoid an easy twig tower / roof access. This makes a very large & expensive base with limited loot room and still vulnerable to access from limited quantities of C4. A honeycomb needs to be big to hide loot from C4 and 50x50x20 is ruinously expensive. Floating bases/loot rooms are easy to create but would be vulnerable to server restarts. At the moment I don't see a realistic base design that isn't easily breached unless you count rock glitching.
  • [QUOTE=IMF2000;47806844]In my mind you need to be building more 50x50x20 than 5x5x30...[/QUOTE] 5x5x30, 50x50x20, ... Resource cost anyone? And i am willing to bet that even a 50x50x20 will get raided. Most bases have design flaws or the builders ran out of resources before they finish / go to sleep. Or the uneven terrain makes it so they get flaws in there base designs.
  • [QUOTE=IMF2000;47806844] They were blowing into the core then laddering up, all that shit on the outside forget it. [/QUOTE] This is something a lot of people never seem to adapt to. Building single loot rooms, close to furnaces which are casting an obvious glow. The inside shouldn't be nice and symmetrical. It should be a horrible disorientating mess. I'm trying to survive, not play house. I got raided for the first time in weeks yesterday. They clearly ran out of C4 about midway through and resorted to pickaxes. I was impressed by the determination. They got into about 80% of the base, something which hasn't happened anytime other than during early building or when a clan raids. But, they missed 2 entire floors of a 5 floor building. They got onto the floors, but they didn't realize there were more rooms...or gave up, I'm not sure. I haven't placed any ladder defenses, I haven't played enough since the update and a is wipe looming. To be honest, it wouldn't have helped. These were determined raiders, who struck while I was off line. It really didn't matter where they came in from because my defenses were internal.
  • Still working on it, but I did a 4 pillar design (4 outer foundations of a 3x3 until the 3rd floor) which leaves the second floor open for defending and only 1 of the 4 legs goes to the top. [IMG]http://s8.postimg.org/703fw6vbp/base_1.jpg[/IMG]
  • Remember, the object of the game isn't to make it raid-proof. You're trying to make it raid-resistant. To that end, anything that will increase the cost of raiding is your friend. Think in terms of layers. You want to hit them with obstacle after obstacle after obstacle, to the point where it's going to take a lot of time and/or resources to hit your base. A mashup of floor spikes and barricades is a good start. Completely surround your building except for your entry / exit point. Fill your roof with spiked barricades. This deters tower jumpers. Build a three-story home and live in the middle. Put armored doors leading to the stairwells between each. If they rush the top or bottom floor, this creates yet another barrier they'll need to break through. Armor everything. I have no idea why but after the ladders I see more stone bases than ever. Not just my servers either. Did people just forget basic strategy? Multi-layer your walls. I'm a fan of using triangle foundations on the exterior walls. Once you're fully armored up, this adds 2-3 C4 to the cost of raiding. Put wings (balconies) on your base between the second and third floor. Load these with spiked barricades as well. If possible, remove the exterior door. Use half-stories everywhere. You want to confuse and disorient the attackers. You can make a simple but effective "safe room" out of the old style stairs and half-height floors. While not impenetrable, you wouldn't believe how many attackers overlook this. Now, some people will say "but you can just blow up those barricades / wings / walls / etc with C4 so what's the point". That's correct -- you WANT to cause your attackers to spend more resources raiding you. If I have to spend 3 C4 to get into your base and all I get in return is a few hundred metal ore, it was a loss for me. I just wasted that C4. What I'm seeing since the update are TONS of poorly-constructed bases. People putting ladder wings on their base, but making them out of twig. People not putting wings over corners. People leaving twig / wood roofs and upper floors. People leaving wooden doors in place. People not putting locks on interior doors. People not putting locks on roof doors. Hell, people even HAVING roof doors. I don't know what happened to make people forget about basic base security once the ladders came out, but there are easy countermeasures. That doesn't mean "make it impossible to raid", that means "put up resistance against raiders - including ladders".
  • Wow this thread has been active since I last put my 2 cents worth of a picture in, but the feedback here has been great! I'll be uploading more pictures of the continuing W.I.P. that is my base very soon!
  • [QUOTE=almosttactful;47817009]And....it no longer stands :) got raided last night by a group of 15...not much I could do lol[/QUOTE] Yea, all these designs just make me want to raid your base.
  • [QUOTE=neil.hillman;47806575]Hi [B]DarkStrobeLig[/B], your base looks good, but the foundations are all wood, so it would take me about 5 mins to collapse your whole base... All you guys have demonstrated so far is that it is possible to make a base that can't be raided using [I]ONLY[/I] the ladder. Add in conventional raiding tools like pick axes and C4, and the ladder makes any base easily raidable.[/QUOTE] Anyone with more then 10 mins in rust know to upgrade past twig... It would seriously take you 5 mins to get through twig?
  • [QUOTE=neil.hillman;47806575]Hi [B]DarkStrobeLig[/B], your base looks good, but the foundations are all wood, so it would take me about 5 mins to collapse your whole base... All you guys have demonstrated so far is that it is possible to make a base that can't be raided using [I]ONLY[/I] the ladder. Add in conventional raiding tools like pick axes and C4, and the ladder makes any base easily raidable.[/QUOTE] 5 mins to collapse a concept base? Impressive.
  • Well here's the updated form of my base, still raid-able but very deceptive; the outside looks like nothing but the inside is a different story. [img]http://i.imgur.com/TLNhOuh.jpg[/img] [img]http://i.imgur.com/5rRsu98.jpg[/img] [img]http://i.imgur.com/B6n1Ic6.jpg[/img] [img]http://i.imgur.com/NfPPOst.jpg[/img] [img]http://i.imgur.com/tt7teqW.jpg[/img] [img]http://i.imgur.com/r11Yhsu.jpg[/img] [img]http://i.imgur.com/pKG0NXg.jpg[/img]
  • [QUOTE=Sweetcheese7;47830746]Well here's the updated form of my base, still raid-able but very deceptive; the outside looks like nothing but the inside is a different story. [img]http://i.imgur.com/TLNhOuh.jpg[/img] [/QUOTE] If i was raiding your base: * Twig tower to the backside. Even with the barricades on the anti-ladder protection, one can still old fashion jump on your twig roof. Roofs need barricades ... * Rocket / C4 in the side. There go all your wood barricades ( they are frankly close to useless against Rockets / C4 ). And as bonus it will also damage your walls = less C4/Rockets needed. * ... to many to list. At best your base in current state will stop newbie spawns and maybe some solo players. Anybody with some established resources can penetrate it. Especially as your are placing your loot on the ground floor with only one wall? I hope those are fake loot rooms? The outside looks like a inviting target no matter how disorganized it may look. Armored walls = you have already the resources to process metals. That means you also have surplus of Sulfur ore etc ... So far there is nothing new in regards to anti-ladder techniques ( that i see ). Its the basic same that anybody else uses.
  • [QUOTE=Maximum Over;47817478]*snip*[/QUOTE] It feels almost like code drop rates were greatly nerfed and no one puts key locks on all their interior doors, so this is the result.
  • [QUOTE=Malexion;47831928]It feels almost like code drop rates were greatly nerfed and no one puts key locks on all their interior doors, so this is the result.[/QUOTE] They are indeed very hard to get. Its so random. One time i assumed i had the explosive BP ( right after a wipe ) and later i noticed only later that i had the keylock BP studied. And i saw people for days all asking for keylock BP's. That and big chest BP's. Still have not found that one and its one of those resources you can almost not raid / reverse engineer because people put them down / use them.
  • [QUOTE=Sweetcheese7;47801253]W.I.P. [img]http://i.imgur.com/e5xAA12.jpg?1[/img][/QUOTE] This is exactly the layout I had...except it was 3 layers of overhang, 10 stories high. I also had signs all the way around it. I logged out for an hour...came back, it was covered with ladders going all the way to the top...they easily blew out the overhanging floors and barricades. Not even remotely ladderproof.