• Disconnected: Object reference not set
    7 replies, posted
Hi, when i am trying join to linux server i get this error: Disconnected: Object reference not set to an instance of an object I tried clean server installation from steam and i get same error
In LOG.EAX.txt i have this warning: PlayerName: Kaktus 11/3/2017 1:07:46 PM [Warning] [Cerberus] Connection attempt to the back-end failed! Reconnecting in 60 seconds.. 11/3/2017 1:07:47 PM [Info] [UnregisterClient] Client: 0x1 PlayerGUID: 76561197988567386 11/3/2017 1:07:55 PM [Info] [RegisterClient] Client: 0x2 PlayerGUID: 76561197988567386 PlayerIP: xx.xx.xx.xx:60486 OwnerGUID: 76561197988567386 
In server console: 14:50:26 xx.xx.xx.xx:50880/76561197988567386/Kaktus disconnecting: NullReferenceException: Object reference not set to an instance of an object EAC.OnMessageReceived (Network.Message message) Client.OnNetworkMessage (Network.Message packet) Facepunch.Network.Raknet.Client.HandleMessage () UnityEngine.Debug:LogException(Exception) Facepunch.Network.Raknet.Client:HandleMessage() Facepunch.Network.Raknet.Client:Cycle() Client:Update()   Version: 23681
It's seems as client side issue, but not a server problem. I see similar messages in the server logs for several clients. Other clients connect without problems.
Nobody can join
new update released
Yes, this report explain all concretely this text: Linux Server Crash The recent EAC changes have introduced a Linux server crash. This will be fixed in a hotfix just for the Linux server owners later today.
Its still not fixed...
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