795 Results
Having a damaged block doesn't deplete the resources faster than having all healthy blocks. The upkeep is based on the number of blocks, not on the health of those blocks.
garry Rust General Reply
Wouldn't it be faster to satchel the foundation to 0 health
garry Rust General Reply
What does that mean? Emotes per section, or per word?
garry Rust General Reply
You can host your css somewhere else and do @import
garry Rust General Reply
Looks like you found a bug - should be fixed now
garry Rust General Reply
Have considered it, but we don't really want to look like we're milking the skins while we're in early access.
garry Rust General Reply
So close
garry Rust General Reply
The way I envisioned it was that we'd create a procedural map, then bake it, then work on it by hand. Every month (or wipe) we'd ship a new iteration of that map. It always seemed to me that people preferred legacy's map because they had learned it. It wasn't a better map te...
garry Rust General Reply
What do you guys think of getting not using procedural maps? Pros: Loading (much) Faster Less memory Perform Better (occlusion) Smarter AI Map can be improved incrementally Map layout doesn't change so players can learn it We don't spend more time making a procedural map gener...
garry Rust General Reply
Get Rid: Procedural Maps
garry General Discussion Thread
It's how big your post can be. If you go over 100% it won't let you post. I'll add a tooltip for it.
garry Rust General Reply
Hey @foxKSA - this is useful to know. Unfortunately, we rely on Unity supporting this stuff and right now I don't think they do. Not properly anyway - as you're finding out. I've put it on my list anyway - and will check in with Unity about it asap.
garry Rust General Reply
We don't really ever force blueprint wipes unless we have to.
garry Rust General Reply
You can reward people that help you on the forums by giving them coins. They have no value right now, the only thing you can do is send them to each other.
garry Rust General Reply
Nope
garry Rust General Reply
https://forum.facepunch.com/f/general/cwim/
garry Rust General Reply
It's coming
garry Rust General Reply
I know it feels like nothing gets done, but it really does - and the reports really do help. We're going to look at ways to notify you when a cheat report is successful. I think that way it will feel like you're helping at least.
garry Rust General Reply
Submit a cheat report: https://rust.facepunch.com/feedback
garry Rust General Reply
Hey Max - looks like you were banned for using UberHatchet. I'm sure that wasn't you - but someone using your account did. If you want to appeal your ban you need to contact EAC.
garry Rust General Reply
How did you contact them?
garry Rust General Reply
We've talked about stuff like this. I think our time is better spent trying to reduce loading times, it's pretty insane right now.
garry Rust General Reply
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garry Rust General Reply
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garry Rust General Reply
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garry Rust General Reply
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garry Rust General Reply
gre reg egr reg
garry Rust General Reply
Do you know the Ip of your server? Try replacing the Ip in this link with your server Ip. http://api.steampowered.com/ISteamApps/GetServersAtAddress/v0001/?format=json&addr=109.95.212.35 This will tell you if any servers are registered with Steam using that Ip address. If your...
garry Rust General Reply
garry Rust General Reply
Community Update 157
garry General Discussion Thread
Yeah the new forums are a work in progress. If you see anything wrong or want to request a new feature, please let me know.
garry Rust General Reply
garry Rust General Reply
Devblog 182
garry General Discussion Thread
aaaaaaaaaaa aaaaaaaaaaa aaaaaaaaaaa aaaaaaaaaaa aaaaaaaaaaa https://files.facepunch.com/garry/2017/10/19/f18d7a55.png
garry Rust General Reply
r egreg r egrge rge reg gre AAAABBBBBBBBBBBBBBBBBBBBBCCCCCCCCCCCCCCA
garry Rust General Reply
this isn't code this is code this is code this is code this is code this isn't code this isn't code this isn't code
garry Rust General Reply
This Isn't Code This Is Code This Is Code This Is Code This ISn't Code
garry Rust General Reply
NotCode This Is Code Not Code
garry Rust General Reply
Normal Underline Bold Italic Strikethrough Link Code
garry Rust General Reply
LINE ONE LINE TWO LINE THREE
garry Rust General Reply
Test
garry Rust General Reply
regrereg rgerg Then even more!
garry Rust General Reply
rgergerge
garry Rust General Reply
Thread Thread Threadddd
garry Rust General Reply
Ball Bag
garry General Discussion Thread
LONDON 1 was retired, we put other london servers up
garry Rust General Reply
no
garry Rust General Reply
Check this out [url]http://store.steampowered.com/itemstore/252490/detail/10136/[/url] [url]http://store.steampowered.com/itemstore/252490/[/url]
garry Rust General Reply
[img]http://files.facepunch.com/garry/b8ce84469/friday_gifdump_556_19.gif[/img] this is now an image macro allowed thread
garry Rust General Reply
They warned me about the hackers, but I never suspected that I WOULD BE ONE TOO
garry Rust General Reply
It shouldn't require a graphics card
garry Rust General Reply
But server owners will still be able to spawn in a million wood/rock/hqm and do whatever they want. Seems like this way works without any drawbacks. If you want to test set the max player count to 1 and join.
garry Rust General Reply
The poll is balanced. We're asking players - not server owners. The feature was added for the benefit of the players - not for the benefit of the server owners.
garry Rust General Reply
The whole point is that vanilla servers are the "honest mature" servers. Admins can turn it off using a mod, that will put them in the modded tab. So seems like it works how you want it?
garry Rust General Reply
Put decay.scale in the config file yourself
garry Rust General Reply
The linux server is being built and uploaded as far as I know
garry Rust General Reply
Rust is a DayZ rip off, who cares
garry Rust General Reply
There's lots of ways to make an end-game after levelling up to the maximum level, so I wouldn't worry too much about that.
garry Rust General Reply
Large groups should always be more powerful than a single person. That's how it works.
garry Rust General Reply
Good news guys, I think I fixed it. Patch will be out really soon. .. and now it's out.
garry Rust General Reply
Just to be sure that it's not something else.. if you run the game via RustClient.exe - does it work?
garry Rust General Reply
There's a wipe at the start of every month at the moment
garry Rust General Reply
If you're on the devbranch - yeah - that's normal. It's an EAC problem - we need to wait for them to fix it.
garry Rust General Reply
We post updates every week to our website. Why would I need to come to the forums and explain what we're doing? We haven't updated you on our long term plans for a while. This is coming next month. By the way - if the game isn't fun for you any more maybe you played it too ...
garry Rust General Reply
It's in 4 different parts, one for the body, stock, mag and barrel - so importing from is going to be pretty tricky if not impossible. I added the wooden storage box too :) [editline]27th November 2015[/editline] Also added bucket helmet, burlap pants, gloves and shirt
garry Rust General Reply
SDK updated with new AK47 skin
garry Rust General Reply
Can you run dependency walker on the new dlls plz
garry Rust General Reply
Looks like you're missing opengl32.dll - for some reason - this is usually installed with your graphics card drivers, but I'll have a look around for if we need to install something to enable it.
garry Rust General Reply
Can you do me a favour, download and install this [url]http://www.dependencywalker.com/[/url] And run it, open up RustNative.dll or RustNative64.dll - and then take a screenshot of the result or save a DWI file and upload it somewhere.
garry Rust General Reply
Just pushed an update that might fix this - should be on the dev branch quite soon
garry Rust General Reply
[QUOTE=KAOS Arioch;48905750]Hey Facepunch: The Snow Jacket skins are a little messy. The Unity mesh is only "Snow Jacket", but there are actually three versions: Snow Jacket -- Black, Snow Jacket -- Red and Snow Jacket -- Camo. If you make a snow jacket skin, I believe i...
garry Rust General Reply
Kind of. You're gonna lose some buildings, but then the next save will work. Sadface.
garry Rust General Reply
All cheats get detected eventually, the more widespread it goes the better. It makes it more likely to be detected and it means we'll ban more cheaters.
garry Rust General Reply
[img]http://media3.onsugar.com/files/2013/12/06/952/n/1922398/d416223ca138cccc_Loki2_copy.gif[/img]
garry Rust General Reply
I banned him manually. He was spamming a server full of 100 people for 3 hours.
garry Rust General Reply
Polls aren't to choose what we do, they're to gauge popular opinion. It's not the UN.
garry Rust General Reply
I'll add better stuff in for admining - but for now this made more sense.
garry Rust General Reply
Yeah a lot changed. The skipping to players thing is gone. Space slows you down now, and you can add smoothing with camlerp 0.01 in the console
garry Rust General Reply
demolish immediate is an admin action
garry Rust General Reply
[QUOTE=MMM;48568747]While i'm also concerned about the direction the game is taking it is for a different reason than the OP. As development moves on the gameplay looks, from my point of view, less like a survival game and more like a first person RTS. Currently the gameplay...
garry Rust General Reply
Yeah, one thing we should do really is make it so you can't place a cupboard inside the active cupboard radius
garry Rust General Reply
If people want to quit Rust because the gameplay changes over time, that's fine. That's what they signed up for. Come back when the game is finished and we're not updating anymore. These changes might seem extreme. The thing you have to realise it's 1 second to change it ba...
garry Rust General Reply
None of them are drops at the moment. The ones you're seeing on the market place are just a result of people finding the buy link. Content creators don't get a cut of marketplace transactions yet - that's something Valve are in the process of developing right now.
garry Rust General Reply
No it was always the intention to do it CS:GO style
garry Rust General Reply
The rules aren't set in stone, they're more advice/guidelines.
garry Rust General Reply
Ok guys your problems should now be fixed on the dev branch
garry Rust General Reply
On this - will post again when I think it's fixed
garry Rust General Reply
[QUOTE=Ladicius;48363164]Hi, I just wanted to get a confirmation about custom normal maps etc: In the tutorial ([url]https://github.com/Facepunch/rust-sdk/wiki/Workshop-Skins[/url]) it says "If you know your way around Unity and know what you're doing, feel free to add new...
garry Rust General Reply
[QUOTE=Vlku272;48361606]Hey Garry, is it possible to import the files into the game so you can actually see what the clothing looks like in-game? Like put the texture files in the game so it changes client side?[/QUOTE] No - not at the moment. I'll look at adding support f...
garry Rust General Reply
[QUOTE=RhymesW/doge;48357541]Quick question, Garry maybe you can answer this, I know that we shouldn't use logos or images that we don't own the copyright to or anything like that. But is the Rust logo okay? Or any of those Rust related icons?[/QUOTE] Yep - any facepunch s...
garry Rust General Reply
Here's some tests you can do for us that will help diagnose it. 1. Start the game from Steam, enter server list let all the servers stop refreshing, join a game, let it load, exit the game. Does it still have the same problems? 2. Start the game from Steam, enter serve...
garry Rust General Reply
[QUOTE=GrymThor;48355785]On the Github page at the [B]Best Practices[/B] section you wrote "Open the diffuse.tga file in photoshop, edit and save" but in the SDK folder the are no diffuse.tga files in any of the folders i think you meant the highpass.tga file.[/QUOTE] They...
garry Rust General Reply
[QUOTE=MilhoFrito;48355519]I'm not sure since i'm new at this. But there are filters for the tshirt and the pants. [IMG]http://i.imgur.com/qNmIlf6.jpg[/IMG][/QUOTE] Yeah they'll show up once there are more items upload I think
garry Rust General Reply
Yeah there should be a filter for them?
garry Rust General Reply
FYI the SDK is now on Steam and I made things a bit easier. [img]http://files.facepunch.com/garry/2015/August/02/2015-08-02_16-20-13.png[/img] [img]http://files.facepunch.com/garry/2015/August/02/2015-08-02_16-20-34.png[/img] [img]http://files.facepunch.com/garry/2015...
garry Rust General Reply
A program shouldn't be able to do damage to your hardware. It shouldn't be able to cause bluescreens or shutdowns. We don't have that kind of hardware access. If it does this suggests a problem with the drivers more than anything else. Drivers are the only thing that have t...
garry Rust General Reply
The wipe is aug 6th
garry Rust General Reply
Unity is free
garry Rust General Reply