Welp, besides Holmzy's word and now Alistair's. I think this pretty much sums it up. The issue I think that was overlooked on the OP's was the fact that he was using RustIO which completely changes the game. Obviously, this would get you put onto Modded. But...at least we h...
lol ::shakes head:: Again..It is all about Oxide
That’s because they are official. They get full support from Facepunch.
And, I love that you guys are agreeing with each other...lol really I do,however it is a moot point because it is what it is. No need for debate lol. As I said, and I will say it again. A Community server cannot use mods of any sort and remain in that said category.
Gag, trust me. Been running servers since Legacy. It’s legit. As well, yea that was from Holmzy’s response
Gag, you are so correct. Servers have been doing this for years. Unfortunately , this information is correct. The reason they were able to do so was because those servers could alter a DLL that would essentially remove the tags from BuildServer Tags. Most of those were dedic...
FYI, I should add that this is all based around Oxide. As long as you have oxide, it will automatically add you to the list of modded. Take away Oxide and you will be under vanilla/community
They do, you must not have one mod whatsoever
If I am not mistaken, what you are saying is that you have a server that was modded but you have taken all mods off. Now you are wondering if it can be listed in community? If this is the correct analogy then the answer to your question is yes. Once you add the mods it is no l...