501 Results
_Chewgum is right
garry Garry's Mod General Reply
[B]Revision 648[/B] [INDENT]Angle and Vector can be initialized with a string "1 1 1" etc.. Added Entity:GetSpawnFlags() Added Entity:GetSaveTable()[/INDENT][B]Changed Files:[/B] [LIST] [*]trunk/src_garrysmod/game/client/c_baseentity.h [*]trunk/src_garrysmod/garrysmod/Objects/...
garry Garry's Mod General Reply
gmod_src: Angle and Vector can be initialized with a string ..
garry Garry's Mod General Thread
[B]Revision 647[/B] [INDENT]Changed the way bookkeeper works - to enable us to better track updates etc.[/INDENT][B]Changed Files:[/B] [LIST] [*]trunk/src_garrysmod/garrysmod/garrysmod.cpp [*]trunk/src_garrysmod/garrysmod/toybox/BookKeeper.cpp [/LIST] Committed By [B]Garry New...
garry Garry's Mod General Reply
gmod_src: Changed the way bookkeeper works - to enable us to..
garry Garry's Mod General Thread
[B]Revision 646[/B] [INDENT]platform in stats[/INDENT] [B]Changed Files:[/B] [LIST] [*]trunk/src_garrysmod/garrysmod/CLuaGameCallback.cpp [*]trunk/src_garrysmod/garrysmod/garrysmod.cpp [*]trunk/src_garrysmod/garrysmod/lua_shared/lua_shared.cpp [/LIST] Committed By [B]Gar...
garry Garry's Mod General Reply
gmod_src: platform in stats
garry Garry's Mod General Thread
[B]Revision 645[/B] [INDENT]Fixed dropdowns not being visible in advanced video options[/INDENT][B]Changed Files:[/B] [LIST] [*]trunk/src_garrysmod/garrysmod/MenuSystem/MenuScreen.cpp [/LIST] Committed By [B]Garry Newman[/B]
garry Garry's Mod General Reply
gmod_src: Fixed dropdowns not being visible in advanced vide..
garry Garry's Mod General Thread
gmod_src: Updated Version
garry Garry's Mod General Thread
[B]Revision 644[/B] [INDENT]Updated Version[/INDENT][B]Changed Files:[/B] [LIST] [*]trunk/src_garrysmod/garrysmod/gmod_version.h [/LIST] Committed By [B]Garry Newman[/B]
garry Garry's Mod General Reply
[B]Revision 448[/B] [INDENT]Increased knife stab range a bit. Fixed ban reason not being quoted properly for SM bans. [/INDENT][B]Changed Files:[/B] [LIST] [*][URL="https://facepunch.svn.beanstalkapp.com/gmodgame/trunk/gamemodes/terrortown/entities/weapons/weapon_ttt_knife/sha...
garry Garry's Mod General Reply
gmod_game: Increased knife stab range a bit.
garry Garry's Mod General Thread
[B]Revision 643[/B] [INDENT]Posix Buildscript Update[/INDENT] [B]Changed Files:[/B] [LIST] [*]trunk/src_garrysmod/Posix_Build.sh [/LIST] Committed By [B]Garry Newman[/B]
garry Garry's Mod General Reply
gmod_src: Posix Buildscript Update
garry Garry's Mod General Thread
gmod_src: Added another HTTP error
garry Garry's Mod General Thread
[B]Revision 642[/B] [INDENT]Added another HTTP error[/INDENT] [B]Changed Files:[/B] [LIST] [*]trunk/src_garrysmod/garrysmod/http-connection.cpp [/LIST] Committed By [B]Garry Newman[/B]
garry Garry's Mod General Reply
[B]Revision 641[/B] [INDENT]Merge fixes[/INDENT][B]Changed Files:[/B] [LIST] [*]trunk/src_garrysmod/game/client/hud_basechat.cpp [*]trunk/src_garrysmod/game/server/garrysmod/gmod_player.cpp [*]trunk/src_garrysmod/public/vgui_controls/Panel.h [/LIST] Committed By [B]Garry Newma...
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gmod_src: Merge fixes
garry Garry's Mod General Thread
gmod_src: !Merge 2
garry Garry's Mod General Thread
[B]Revision 640[/B] [INDENT]!Merge 2[/INDENT] [B]Changed Files:[/B] [LIST]private [/LIST] [B]Added Files:[/B] [LIST]private [/LIST] Committed By [B]Garry Newman[/B]
garry Garry's Mod General Reply
[B]Revision 639[/B] [INDENT]!Merge 1[/INDENT][B]Changed Files:[/B] [LIST]private [/LIST][B]Added Files:[/B] [LIST]private [/LIST] Committed By [B]Garry Newman[/B]
garry Garry's Mod General Reply
gmod_src: !Merge 1
garry Garry's Mod General Thread
[B]Revision 638[/B] [INDENT]!Updated steamworks[/INDENT][B]Changed Files:[/B] [LIST]private [/LIST][B]Added Files:[/B] [LIST]private [/LIST] Committed By [B]Garry Newman[/B]
garry Garry's Mod General Reply
gmod_src: !Updated steamworks
garry Garry's Mod General Thread
[B]Revision 637[/B] [INDENT]!Valve latest[/INDENT][B]Changed Files:[/B] [LIST]private [/LIST][B]Added Files:[/B] [LIST]private [/LIST] Committed By [B]Garry Newman[/B]
garry Garry's Mod General Reply
gmod_src: !Valve latest
garry Garry's Mod General Thread
Nice, newsnode?
garry Garry's Mod General Reply
I found and fixed a crash with toybox downloads. It's in the next update.
garry Garry's Mod General Reply
[QUOTE=Gbps;25103332]Silly me. Seriously though, I didn't mess with anything. Just changed some stuff that's easy to change back. :v:[/QUOTE] Thanks for alerting me about this and not being an ass and destroying stuff with it- really appreciate it! I sent you a PM.
garry Garry's Mod General Reply
web: !Toybox latest
garry Garry's Mod General Thread
[B]Revision 57[/B] [INDENT]!Toybox latest[/INDENT] [B]Changed Files:[/B] [LIST]private [/LIST] [B]Added Files:[/B] [LIST]private [/LIST] Committed By [B]Garry Newman[/B]
garry Garry's Mod General Reply
web: !Latest Toybox
garry Garry's Mod General Thread
[B]Revision 56[/B] [INDENT]!Latest Toybox[/INDENT][B]Changed Files:[/B] [LIST]private [/LIST][B]Added Files:[/B] [LIST]private [/LIST] Committed By [B]Garry Newman[/B]
garry Garry's Mod General Reply
web: !Latest Toybox
garry Garry's Mod General Thread
[B]Revision 55[/B] [INDENT]!Latest Toybox[/INDENT][B]Changed Files:[/B] [LIST]private [/LIST][B]Added Files:[/B] [LIST]private [/LIST] Committed By [B]Garry Newman[/B]
garry Garry's Mod General Reply
gmod_src: Added Entity:GetRotatedAABB( min, max ) - returns ..
garry Garry's Mod General Thread
[B]Revision 636[/B] [INDENT]Added Entity:GetRotatedAABB( min, max ) - returns two vectors[/INDENT][B]Changed Files:[/B] [LIST] [*]trunk/src_garrysmod/garrysmod/Objects/lua_entity.cpp [/LIST] Committed By [B]Garry Newman[/B]
garry Garry's Mod General Reply
gmod_src: Added SENT callback ENT:ImpactTrace( tr, iType, st..
garry Garry's Mod General Thread
[B]Revision 635[/B] [INDENT]Added SENT callback ENT:ImpactTrace( tr, iType, strImpact ) - should do effects (like blood spurts etc) - return true to not do default action - shared, server should send effect to client, client should spawn effect (predicted)[/INDENT] [B]Chan...
garry Garry's Mod General Reply
[B]Revision 634[/B] [INDENT]Fixed posix compile error[/INDENT][B]Changed Files:[/B] [LIST] [*]trunk/src_garrysmod/garrysmod/toybox/SpawnPackage.cpp [/LIST] Committed By [B]Garry Newman[/B]
garry Garry's Mod General Reply
gmod_src: Fixed posix compile error
garry Garry's Mod General Thread
gmod_src: Fixed random toybox crash
garry Garry's Mod General Thread
[B]Revision 633[/B] [INDENT]Fixed random toybox crash[/INDENT] [B]Changed Files:[/B] [LIST] [*]trunk/src_garrysmod/garrysmod/toybox/SpawnPackage.cpp [/LIST] Committed By [B]Garry Newman[/B]
garry Garry's Mod General Reply
gmod_src: Fixed toybox_ console commands not working
garry Garry's Mod General Thread
[B]Revision 632[/B] [INDENT]Fixed toybox_ console commands not working[/INDENT] [B]Changed Files:[/B] [LIST] [*]trunk/src_garrysmod/garrysmod/toybox/SpawnPackage.cpp [*]trunk/src_garrysmod/garrysmod/toybox/SpawnPackage.h [*]trunk/src_garrysmod/garrysmod/toybox/ToyBox.cpp [...
garry Garry's Mod General Reply
[QUOTE=Clavus;25061589][img]http://dl.dropbox.com/u/11217331/Screens/pic.png[/img] [img]http://dl.dropbox.com/u/11217331/Screens/pic2.png[/img] The mp3 was uploaded yesterday. The wav was uploaded 1 minute ago. I hope this explains my issue. Also no automerge :/[/QU...
garry Garry's Mod General Reply
Oh no, not stealing your idea! How will you get rich now!
garry Garry's Mod General Reply
If you're crashing I need crashlogs.. email them to me at [email]garrynewman@gmail.com[/email]
garry Garry's Mod General Reply
gmod_game: Started changelog for 102.
garry Garry's Mod General Thread
[B]Revision 442[/B] [INDENT]Started changelog for 102. [/INDENT] [B]Changed Files:[/B] [LIST] [*][URL="https://facepunch.svn.beanstalkapp.com/gmodgame/trunk/changelog.txt"]trunk/changelog.txt[/URL] [/LIST] Committed By [B]Stefan van der Meer[/B]
garry Garry's Mod General Reply
gmod_game: Added missing Visualizer entity scripts to repo.
garry Garry's Mod General Thread
[B]Revision 441[/B] [INDENT]Added missing Visualizer entity scripts to repo. Possible fix for AFK chat message not showing. [/INDENT][B]Changed Files:[/B] [LIST] [*][URL="https://facepunch.svn.beanstalkapp.com/gmodgame/trunk/gamemodes/terrortown/gamemode/cl_init.lua"]trunk/gam...
garry Garry's Mod General Reply
gmod_game: Added Visualizer equipment for Detectives, shows p..
garry Garry's Mod General Thread
[B]Revision 440[/B] [INDENT]Added Visualizer equipment for Detectives, shows positioning of killer and victim at the moment of death. Text now uses input.LookupBinding where necessary. Moved clientside decal and ragdoll cleanup to just use game.CleanUpMap. Prevented flashlight...
garry Garry's Mod General Reply
Love you too!
garry Garry's Mod General Reply
Yeah it's so annoying, it's much less annoying to go back and forwards between the game and an ingame version of notepad++? Or is it exactly the same thing?
garry Garry's Mod General Reply
[QUOTE=Lt_C;25045075]Is there any way to access the material/model files you download? I'd love to submit more of my smaller releases to the cloud, but part of my thing is allowing others to modify and build off of my stuff.[/QUOTE] Access them how? Everything you download ...
garry Garry's Mod General Reply
Yes props are saved. You can access them in the normal spawn menu once you've downloaded them.
garry Garry's Mod General Reply
Things take a few minutes to mirror and compress. I'll make a point of noting this on the upload page.
garry Garry's Mod General Reply
That makes it redraw every frame, which isn't good for performance.
garry Garry's Mod General Reply
I did do it originally to fix a bug with the mac, but it didn't fix it - but since this brings it in-line with the other functions I left it like this. The mac bug fix was another thing.
garry Garry's Mod General Reply
1 week from the time it started
garry Garry's Mod General Reply
I would love crash logs, thanks, [email]garrynewman@gmail.com[/email]
garry Garry's Mod General Reply
The model needs to be compressed and mirrored first. Have a look in content, at your file there - does it have something next to it?
garry Garry's Mod General Reply
I'm in the process of getting some screenshots together for a "screenshots" section on garrysmod.com. I was wondering if anyone had anything to submit? Looking for screenshots that show varying features, like Building, Roleplay, Gamemodes, Toybox, Multiplayer, Machima et...
garry Garry's Mod General Reply
Screenshots
garry Garry's Mod General Thread
If you put stuff in there individually, I'm going to do something eventually so you can group them.
garry Garry's Mod General Reply
What are you uploading a player model for?
garry Garry's Mod General Reply
There aren't enough scripts yet! How many times do I have to say!
garry Garry's Mod General Reply
[B]Revision 439[/B] [INDENT]Override flashlight handling so the toggle sound never plays. Should fix flashlight weapon-silencing exploit. [/INDENT] [B]Changed Files:[/B] [LIST] [*][URL="https://facepunch.svn.beanstalkapp.com/gmodgame/trunk/gamemodes/terrortown/gamemode/playe...
garry Garry's Mod General Reply
gmod_game: Override flashlight handling so the toggle sound n..
garry Garry's Mod General Thread
[B]Revision 439[/B] [INDENT]Override flashlight handling so the toggle sound never plays. Should fix flashlight weapon-silencing exploit. [/INDENT][B]Changed Files:[/B] [LIST] [*][URL="https://facepunch.svn.beanstalkapp.com/gmodgame/trunk/gamemodes/terrortown/gamemode/player.l...
garry Garry's Mod General Reply
gmod_game: Override flashlight handling so the toggle sound n..
garry Garry's Mod General Thread
gmod_game: Added Fretta gamemode: Prop Hunt.
garry Garry's Mod General Thread
[B]Revision 438[/B] [INDENT]Added Fretta gamemode: Prop Hunt.[/INDENT] [B]Added Files:[/B] [LIST] [*][URL="https://facepunch.svn.beanstalkapp.com/gmodgame/trunk/gamemodes/prop_hunt/content/sound/taunts/readme.txt"]trunk/gamemodes/prop_hunt/content/sound/taunts/readme.txt[/UR...
garry Garry's Mod General Reply
No there aren't.
garry Garry's Mod General Reply
Yeah, ages ago
garry Garry's Mod General Reply
[lua]file.Read( "../lua/autorun/client/test.lua" ) [/lua] ?
garry Garry's Mod General Reply
gmod_src: v101 depots and symbols
garry Garry's Mod General Thread
[B]Revision 631[/B] [INDENT]v101 depots and symbols[/INDENT] [B]Changed Files:[/B] [LIST] [*]trunk/deploy/ContentDescriptionDB.xml [*]trunk/deploy/garrysmod.depot [*]trunk/deploy/garrysmod.spj [*]trunk/deploy/report.txt [*]trunk/symbols/000Admin/history.txt [*]trunk/sym...
garry Garry's Mod General Reply
gmod_game: v101 dlls
garry Garry's Mod General Thread
[B]Revision 436[/B] [INDENT]v101 dlls[/INDENT] [B]Changed Files:[/B] [LIST] [*][URL="https://facepunch.svn.beanstalkapp.com/gmodgame/trunk/bin/MenuSystem.dll"]trunk/bin/MenuSystem.dll[/URL] [*][URL="https://facepunch.svn.beanstalkapp.com/gmodgame/trunk/bin/client.dll"]trunk...
garry Garry's Mod General Reply
Cloud Props
garry Garry's Mod General Thread
You can upload cloud props now. You'll be able to spawn them in the next update. This is kind of rushed because of the mac update coming out tonight, so let me know if none of it works. [url]http://toybox.garrysmod.com/[/url]
garry Garry's Mod General Reply
gmod_src: Spawned cloud-props play the CHICK CHICK sound
garry Garry's Mod General Thread
[B]Revision 630[/B] [INDENT]Spawned cloud-props play the CHICK CHICK sound[/INDENT] [B]Changed Files:[/B] [LIST] [*]trunk/src_garrysmod/garrysmod/IGarrysMod.h [*]trunk/src_garrysmod/garrysmod/garrysmod.cpp [*]trunk/src_garrysmod/garrysmod/garrysmod.h [*]trunk/src_garrysmo...
garry Garry's Mod General Reply
gmod_src: Syntax errors
garry Garry's Mod General Thread
[B]Revision 629[/B] [INDENT]Syntax errors[/INDENT][B]Changed Files:[/B] [LIST] [*]trunk/src_garrysmod/garrysmod/toybox/SpawnPackageProp.cpp [/LIST] Committed By [B]Garry Newman[/B]
garry Garry's Mod General Reply
gmod_src: Toybox prop spawning
garry Garry's Mod General Thread
[B]Revision 628[/B] [INDENT]Toybox prop spawning[/INDENT][B]Changed Files:[/B] [LIST] [*]trunk/src_garrysmod/garrysmod/toybox/SpawnPackage.cpp [*]trunk/src_garrysmod/garrysmod/toybox/SpawnPackage.h [*]trunk/src_garrysmod/garrysmod/toybox/ToyBox.cpp [*]trunk/src_garrysmod/garry...
garry Garry's Mod General Reply
[B]Revision 627[/B] [INDENT]Updated OSX builder[/INDENT][B]Changed Files:[/B] [LIST] [*]trunk/src_garrysmod/Posix_Build.sh [/LIST] Committed By [B]Garry Newman[/B]
garry Garry's Mod General Reply
gmod_src: Updated OSX builder
garry Garry's Mod General Thread
gmod_game: Removed some file. hacks (mac doesn't like it)
garry Garry's Mod General Thread
[B]Revision 429[/B] [INDENT]Removed some file. hacks (mac doesn't like it)[/INDENT][B]Changed Files:[/B] [LIST] [*][URL="https://facepunch.svn.beanstalkapp.com/gmodgame/trunk/bin/MenuSystem.dll"]trunk/bin/MenuSystem.dll[/URL] [*][URL="https://facepunch.svn.beanstalkapp.com/gmo...
garry Garry's Mod General Reply
gmod_src: Couple more file mac compat fixes
garry Garry's Mod General Thread
[B]Revision 626[/B] [INDENT]Couple more file mac compat fixes[/INDENT][B]Changed Files:[/B] [LIST] [*]trunk/src_garrysmod/garrysmod/FindIsDirectoryFix.h [*]trunk/src_garrysmod/garrysmod/Library/gl_file.cpp [/LIST] Committed By [B]Garry Newman[/B]
garry Garry's Mod General Reply
[B]Revision 625[/B] [INDENT]file.Read( path, bool ) - bool now means, skip the data folder (like Find, Exists, IsDir, etc) Updated version number to 101[/INDENT][B]Changed Files:[/B] [LIST] [*]trunk/src_garrysmod/garrysmod/Library/gl_file.cpp [*]trunk/src_garrysmod/garrysmod/g...
garry Garry's Mod General Reply
gmod_src: file.Read( path, bool ) - bool now means, skip the..
garry Garry's Mod General Thread
Explain how it crashes, send me crashlogs. Saying "it crashes" doesn't help. Does it show? Which one? Maps or ingame? Does it crash when you're spawning something? Does it always crash? Help me help you.
garry Garry's Mod General Reply