Yes, player's are quitting. players quit all the time. However I do agree the need for scrap, upkeep resources, materials for base defense, food, etc are pretty excessive atm. TC raiding is a major problem that needs to be adressed asap. preferably when they refine how the Upk...
given they are creating their own trees that they can control. and modify, I imagine it's only a matter of time before we see trees blowing at 45 degree angles from hurricanes, or wind shears. I also imagine they could make the trees ignitable.
If you're too far out of range for it to agro you, it will run. if you're inside it's agro range, but it's at low health. it will run aswell. but if it's at high health, and you're inside it's range. it will probably be startled at first but then charge towards you. I know thi...
If you want to be taken serious TYPE IN A PROPER SENTENCE!
the Upkeep system is a step in that direction, the BP system is meant to provide players a reason to come back to a specific server. the Component system prevents a unlimited supply of some items. I'm pretty sure the game is at a state where servers won't need to wipe every ...
They will return next week to probably give their assesment on what was accomplished this year.
Greetings cupcake! You were caught cheating, This was not a mistake. Please deposit your Shitty excuses at the nearest garbage bin. Fuck you, and suffer a long ban.
Тебя поймали мошенника, разобраться с ним.
Complain some more guys, I'm sure the Devs are listening intently and will give you their response. Just like how they awnsered Reddit's "constuctive critisism" about the "Pitch Black" night by making The ground 50 shades darker. :3
too busy gathering loot, and getting geared to care. I'm a Female African Twig Gremlin. With arms so thin You would think I'm a tree branch.
Been playing since friday. I have been useing that 2x1 design I wanted to test. haven't been raided. gathered some unwanted attention from a nearby clan so I moved to the T3 zone. which I'm suprised is VERY empty. My base won't decay for another 10 days. Maybe The Devs shoul...
Jesus man. what kind of base did you build?! my base has survived since friday, and only eats 700 stone a day.
was playing yesterday and this morning noticed A lot of bases were Decaying or decayed. The problem the player base is having with the system is a lack of a Task System. Not everyone reads the devblogs, so their angry because they had NO Idea how the system worked. there was a...
If your freinds knowingly worked with a cheater. That is their fault. You shouldn't associate yourself with a cheater.
Damn well at least you were able to save the base.
I only have One problem with the decay system. Raiders will destroy your TC, place their own while keeping it empty, then wall it of so you can't save your decaying base.
some people have already said they wanted a 'grace' period before decay, but I can't see how that would happen. It seems like people would just put the resources in for a single tick, and then take them out to reset the grace period. Problem Bases rely on the tool cabinet...
Idea: Grace Period Triggered by the Tool Cabinet's Destruction
Boo fucking hoo.
how.. how did you do this?
Rust has supposedly been dying Since Legacy. The Devs are working on it.
That looks like a bug, the devs will probably fix that. It's not the end of the world, so stop acting like it is.
The Road Generation got a HUGE Fix. so getting loot from roads might not be as difficult. We'll have to see what the next update's changes does.
Maybe grow up, and stop being a daft cunt?
was this a keylock or a code lock on the TC? If it's key, they can craft multiple keys to gain access to it.
The game changed quite alot. It's nothing like it was when you last played it.
The system is unbalanced as hell, but the concept is solid. The devs can tweek Scrap cost of items so that the grind isn't excessive. Air Drops need a buff, Loot needs to be spread out across the map, but there should be much higher concentrations near roads and monuments, wi...
not a fan of the outline. I Think it would be good for when Rad towns have items sitting on the shelves instead of boxes, but I think dropped items shouldn't be outlined.
well. one of the boots is green.
Use F7 to report.
I'm surprised the Devs haven't locked this thread yet.
guess I just use the extra HQ to make my base Armored. have fun satchel raiding that.
Doesn't matter to me. I just enjoy playing the game.
As the title suggests,when the Team decide to improve the building system post beta. It would be great if they could make it so we can mirror the orientation of most building blocks such as stairs, and door frames. I would also like it if the Roof Block's walls were their own ...
Suggestion Building update 4.0 adds new block and mirror mode to BP.
the Forced wipe will probably wipe BP's. That OR. maybe when new year hits Bp's will wipe. either is possible really.
build small and secluded even when you have a group of 4. I prefer to solo so I build the smallest base possible in a secluded area, which once half walls are added, will be a 2x1, with a triangle airlock.
Sacrificing random BPs for a skin?
Member all the little hidden crevices that were skattered across the map. Hacker mountain north had a rock you could build a base under. The long mountain range leading up Mount Everust had a few hiding spots. good times.
For someone that says they don't get offended, you sound quite upset over someone not supporting the idea of banning a player over a poorly drawn swastika. The best thing that could be done is grant the ability to disable paintings. You would see the objects in their default...
the top is covered in a stone tile. while the bottom is Wood which helps support the stone. In my opinion, the building block models are due for a remodel since It would be nice to see more realistic stone walls than the flat walls we have now.
So.... What happens when the Main charecter has to F1.kill?
They kind of have to if they want to make a great game.
Sounds like it's time for you to get an upgrade.
Let us snap floors to the side of foundations. and foundations to the side of floors. this would make rock bases much easier to create.
Honey combing a base is still easy. but it's going to be more expensive to maintain. wall stacking is going to be impossible probably.
Ultimately it's up to You guys. If you think it would benefit the game's development Then do it. The benefits would probably out weigh the cons. Pros. Better Performance. Better AI navigation. Terrain that makes sense. Glorious Rivers and Waterfalls. Areas of Intrest, Canyo...
You can abandon Procgen, if you make the map big as planet side 2's Indar. That should be big enough for vehicles, multiple players, Island battles. and giant monuments.
I think the Hybrid system is just fine, but I don't like the Topography change. the zergs know where the weakest players are and just dominate those areas.
A "Wipeless rust is possible. but there would have to be some way to set players back. the Building system 3.0 might make the Mega Clan bases that dominate the map a thing of the past, or it might make the clans build smaller and more raidable bases.
Building system 3.0 is bound to cause some changes. so lets wait and see what that causes.
What I'd like to be added. 1. Can place low walls into wall frames. 2. Floor ceilings/floor Frames. snap onto the sides of Foundations. 3. Foundations can Snap to floor ceilings/floor frames. can only be placed if they are on suitable ground. Edit: 4. If we could place roof ...
I'm a white guy IRL, I play as a black women in game. Grow a thicker skin.
The direction your character is moving determines what kind of melee attack it performs. Example with Salvaged sword. Strafe to the right- Swings right. Strafe to the left- Swings left. Mid Crouch- Downward slash. when standing up- Uppercut. Run forward- Lung to stab. Moving ...
Melee combat Revamp.
Spiked overhangs you can attach to the edge of a Floor Frame would make for good base defense.
It's going to destroy the Building Meta. Based on what it sounds like, the Devs could make the TC protect bases from grief using a building privilege zone that is expanded around connected building blocks. Then using the new mechanic that keeps track of what is connected to...
"Update building ID when splitting/joining buildings" So when a block gets destroyed the Build radius is updated to match the change? "Building privilege is emitted by building blocks instead of radius around cupboard." This makes hiding the TC a lot easier, now that you can h...