13 Results
I agree, if what you are saying is true, I was under the impression that the cost of upkeep is exponential to size. For instance, if the X axis is size of base, and the Y axis is 1k of stone per day, this would be the graph of size/cost. Meaning a 2x2 is a manageable 2k, a...
Prost Rust General Reply
I understand you feel strongly about this, and I don't necessarily disagree with all your points. I responded the way I did, because you were being condescending in your responses You clearly dont get how little of a lag issue it would cause. on things I didn't feel you acc...
Prost Skins and Models Reply
that makes sense. I guess the caves are actually fairly insecure because the raiders essentially already know the internal structure.
Prost Rust General Reply
I get the suspicion that this could be a path of anti-zerging; preventing large bases from becoming "un-raidable". Does anyone know if the costs are linear or exponential? I agree that the upkeep costs suck hard; I only get a chance to play every other week, but I strongly enc...
Prost Rust General Reply
I've always been curious about this; why are the cave elevators one-way? Also, why the code text treatment? Harder to read.
Prost Rust General Reply
I've found this is really effective at resolving hair bugs
Prost Skins and Models Reply
I think this is just an advertisement, and you don't actually want input or opinions, but what the hell. I will not be voting for this item. I'll outline a few reasons why. What is it made out of? Is it just a block of ice? Why is a block of ice shooting bullets? Why is it sh...
Prost Skins and Models Reply
I don't think the true problem is lag, but instead, load time. Loading the game scene can be packaged together, for a very quick load. If you allow players to upload skins piecemeal; there's no (as far as I know) way to package them together. This means each skin is 3-5 me...
Prost Skins and Models Reply
I think I may have made assumptions about your post, but I don't have an independent way to correct them. The use or triple-walls to build some sort of specialized (RP?) structure on a modded server seems extremely niche. Is your argument that this niche usefulness justifies...
Prost Rust General Reply
Yes, I too would enjoy tiger night vision in order to grief nakeds and wood-house owners at night uh I mean make a more realistic immersive experience or whatever. I hope more of these apps are disabled in Rust. It's much better than it used to be, but graphics card control p...
Prost Rust General Reply
I have a feeling that "building creativity" is being used here to refer to system exploitation for base survivability. The methods of wall stacking used before were creative at some point, but after youtube and subreddit/forum discussion, they have become very well known, and ...
Prost Rust General Reply
This looks pretty slick! Biggest thing that stands out for me is that the body is made up of large boards; but they're not really laminated together. I wish the seams between the four vertical boards making up the body were less deep and strong. Otherwise, really awesome stu...
Prost Skins and Models Reply
I did a skin for the bolt action (definitely not neglected) more to test out a pipeline for working on stuff. Wanted to see if I could make it look like an antique Henry Rifle. Link here love to see bed skins and salvaged axe Thanks for the recommendation! I think I'll do ...
Prost Skins and Models Reply