6 Results
This guy is right. The building aspect of the game just became pointless. I thought Build 3.0 was to make it harder for players. Now with about 20 rockets anyone can be raided. Unless they build honeycoming of squares or triangles for many layers on both an x and y axis. Now...
v1ruspr0ne Rust General Reply
I understand from the previous update the water flicker suddenly became and issue, this was supposed to be fixed in last update. however it has been reduced but I'm still receiving it. Any ideas Note - I have used two different cards and also reinstall of client to test if it...
v1ruspr0ne Help Me Reply
Water flicker
v1ruspr0ne Help Me Thread
Possibly not understanding how the coding works and just being an idiot, but garry touched on a great point of the maps loading clientside, reducing loading times through using the client loading the map over the generation. Does the client have the ability to simply downloa...
v1ruspr0ne Rust General Reply
So the common question on my server (modded) is when is the next wipe. And i am sure for some of us this question lingers because of the post mortem devblog in the first paragraph saying "no wipe but a hotfix instead" My question is is there gonna be a forced wipe and when s...
v1ruspr0ne General Discussion Reply
Wipe?
v1ruspr0ne General Discussion Thread