The rest of the entries can be viewed in this post on the Rust forums, and in a sports day kinda way they're all winners.
You guys turned a glitch into art. That's awesome.
The rest of the entries can be viewed in this post on the Rust forums, and in a sports day kinda way they're all winners.
And here's the map fulfilling its purpose by playing host to sweary gun men.
Worlds are shaped by our understanding of landmarks, so in the procedural map you'll need a shared lexicon that all gamers understand in order to find your way. I'd definitely spend time in a world where you'd need to "turn left at de_dust". Someone build that and invite me.
I'm in two minds over this. I love immersion, but I don't like my view being restricted in games. Still, Rust is all about the decisions you make. If I don't like having my view obscured, then maybe I just don't get to wear helmets?