This week: robots, hotels, and murder-castles.
If they can fold up into a cube, the cargo plane should drop one that looks vaguely like an air drop crate.Which generated ideas about the potential for PvE, with airdrops of angry robots perhaps provoking the people or Rust into working together? It doesn't quite take into account the moss, but it's an interesting notion. The robot art also inspired some creative writing. This, from Machismo01, is evocative:
I saw a man get cut in half by a Caretaker. It walked between the ancient walls, as if it defended something other than ghosts and some old crates. After getting shot, the injured red wolf would dive under its legs. I never saw an animal look smug before. They knew we feared it. They knew it was its friend.All this from a glimpse of some concept art. Awesome.
Please Enjoy your stay at our lovely Olympus Hotel for new and old players alike! Amenities include, complimentary rad pills, cooked chicken breast breakfast buffet and stocked forges to warm the night. Upgrade your room to a deluxe TODAY!Let's not assume that this sort of stuff is normal: a guy has made a trailer for a hotel he build in a game. And that hotel has luxury rooms. That's pretty great. And now I want to hear from people who've created buildings with a purpose in Rust. Hotels, shops, casinos, anything that's above and beyond the usual player base. Something that has a function.