The trees are now networked globally. This means that they’re not created in a relatively small area around you, they’re spawned everywhere by default. So you’re going to see Petur’s lovely speedtrees all the way to the horizon.
This might be detrimental to your framerate, but in our tests we didn’t see a massive framerate drop. If you are suffering try playing with the F2 options to see if you can get some improvements.
We’re still in the process of determining suitable forest sizes and densities to find a nice balance between performance and visuals. Overall forests got a lot bigger and a bit less dense compared to last week. However, there are that many trees all over the map that I don’t think you’ll even notice.
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