<img src='http://files.facepunch.com/garry/2015/February/06/2015-02-06_20-19-15.jpg'> Raiding, Shotgun and Explosive Charges
We have added a new tier of building. It's called the 'twigs' tier. It's weak and it's cheap.
The idea is that you can quickly and cheaply lay your building out before proceeding to upgrade it. These blocks are very weak - so if you make a mistake it doesn't take long to smash one to pieces.
We've also bought back durability - like in legacy. The idea behind durability is that it will punish you more if you're using a weapon wrong. For example, if you're using a hatchet to try to break down a stone wall it will wear out a lot faster than if you're using a pickaxe. This should make it more challenging for hatchet raiders, especially if you have upgraded walls.
Because this is a big change please don't expect the balance to be perfect straight from day one. It's something we're going to watch and nudge the values around until it works.