So this week I've been taking a closer look at the building system. We know how important building is to Rust, and we want to strive to make it better. We want to make it easier to build. We want to make building a collaborative experience. We want to make it easier for us to add new build parts.
What do we see as the problems right now? Crafting pieces in your inventory, carrying them around, then placing them. That's fucked. We should be placing framework, then giving that frame resources until it's a real piece. That way you can make the rough layout of your building, then work to create it.. and friends can help with that.
Another thing we're not too keen on is the pillars. They mainly exist so we don't have to have corner pieces. They hide how the walls join. Which is a great solution but at the same time they're kind of limiting.
So here's what I did this week. My original idea was to have icons pop up where you could build stuff (when you had a certain weapon equipped). By clicking on the icons you'd be able to choose what to build there, and it would build a frame there.
This worked but I didn't like it. You can't really see what's being built, because you're looking at the dot instead of the component. All the dots bunch up and it's hard to select the right one. Plus there's a distinct lack of freedom, as in the old system.
So what if we hid the dots, and showed ghosts of the part we think you're trying to build?
After a bit more experimentation I decided that the current placement scene is fine. It works, everyone understand it, it's fast. The problem is more with the pillars and the crafting.
I haven't finished experimenting yet, but it's likely that this will happen. Placing objects won't be limited. If you're placing a wall on a foundation.. you'll be able to place it anywhere on that foundation. We'll have more parts, like thin bits of wall and corners - so you can design your buildings instead of us.
Placement will be done using `plans`. Which will be learned, then craftable.. but they won't be limited. You'll craft it, equip, point where you want to build a frame.. and it will build it. Frames will likely cost wood, you won't be able to stand on them, and will be destroyable in one hit.
Here's a video that shows pretty much none of that.
To be clear this is all in the experimental phase.. so once we try it it might turn out that this system is fucked and we'll change to the green balls.