Hello everyone! It's been a while but we have a patch ready for your enjoyment.
Here are some changes and improvements we've made to the game over the past little while
- You now get a repair notice when repairing an object
 - Fixed Ramps not being able to be placed leading up to foundations
 - Shelters can now be placed on rocks and have a more lenient max slope
 - Fixed exploit allowing quicker reload times
 - Lowered memory usage by about 300 megs !
 - Game should load quite a bit faster now
 - Linux cursor issue should be resolved
 - People who log off near walls shouldn't have their legs poking outside anymore
 - Added new surface system, this allows for dynamic footsteps and improved impact effects
 - Fixed bug where players would not make footsteps under some conditions ( e.g. walking in tight circles)
 - Adjusted LOD levels to be further away from the camera
 - Added nudity convar : censor.nudity true
 - Duping should be fixed...
 - A few crash fixes
 - Fixed lasers/flashlights not being turned off for other clients
 - You can no longer place sleeping bags under rocks
 - Fixed an extremely rare bug where terrain would be invisible under certain conditions
 - Grass isn't as tall anymore; it should perform better
 - Moved wildlife over to use the navmesh, they will actually be able to find you now :)
 - Added some new deployables - Spiked walls for base defense, they will hurt people when they are melee'd or touched
 - Foundations cannot be placed too close to spiked walls ( prevents base climbing with stairs unless they put some extra effort in and destroy them )
 - Added a Wood Gate/Gateway - This can be used to block off parts of the map and create compounds! (Art is very WIP!)
 - Added a very rare, non-craftable smoke signal which will call an airdrop in at your location
 

Enjoy!