Community Update 145

A superb Let's Play, community concepts, and more.

25 July 2017
Welcome

The header is Teadude's Dome artwork. Now I don't like tea, but I love the artwork and that's what counts here. It's always nice to see a different take on the game, particularly something like an established monument. The Dome has never looked so grey and patchy, but in a good way. Anyway, here it is in clickable form.

Can't wait to see if you come up with more, Teadude.

Rust: The Last Americans

BedBananas set up an outpost and attempted to study the local populace. What ended up occurring was ridiculously cinematic and very funny. It's long, but I'd stick with it, because the ending is incredible.

No idea how much of that was staged, but even if it were those last few minutes are really special. Loved how the music worked along with it. It's part one as well! Squee!

Community Concepts

I do love it when trends emerge from the community. I wonder how inspiration finds the creators? Were they all sitting on the toilet, trying to think about not sitting on the toilet, when the universe delivered some fresh Rust guns to their brains? I only ask because I thought up this paragraph up on the toilet, btw. That's where I do my best thinking.

Brullan! is on here a lot, and you can see why. This is an SMG they came up with.

naphta1ene came up with a concept for a low tier single shot rifle--possibly while pooing--and stuck it on reddit.

pretoKONG also used reddit as a sounding board for their Rust-inspired taser. I'm certain this was sketched on toilet paper.

So, yeah. One week and three guns. Neat.

Rust Hub Server

Depresseur popped onto reddit this week with a very odd post. "Got bored, so I decided to make a rust server hub design!" was the title, and now I probably need to explain further.

For one, the server this is for doesn't exist. It's the front-end to nothing. But what it could be, I imagine, is the place where new players first join the game and learn about where they are. Not Rust as a whole, but to a collection of servers run by a single group. Here they'd learn about rules that are applied across the whole of the server collection, how they'd join a specific one, etc. As well as some treats for people who just want to mess about in the hub before moving on.

I like it because I have a deep and abiding love for utilitarian builds. Anything built for a need, but not according to rules, facinates me. Particularly when the real-world's physics don't apply. You end up with something specific and crafted that could only exist there.

Xtab's Skin Picks

Once a week, every week, Xtab slides into my Slack DMs and whispers (he types in a really small font) one word into the channel. That word happens to be the exact sequence of my DNA, which I'd recognise anywhere. The suggestion is clear: here's my favourite workshop skins of the week, and I know your DNA.

If anyone is still reading this, heed these words: do not trust Xtab with a vial of your spit. Just trust him with skins.

And Finally...

The Life of a Hoarder.

Banana Duck is so good at these. So much work for a short.

Get In Touch

Think you're working on something awesome? Tell me all about it. Share your base designs, show off a game-mode from your server, or have you done a cool thing with Code Locks and Vending Machines?

There's a dedicated forum post, or you can fish for upvotes in the Subreddit. I also shuffle around the the Steam Community, so feel free to show me to things from there. You can follow and respond to Rust on Twitter, and I'm on there as well.

I can't respond to everything, but I read every comment and take it all in.

Mailing List

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We'll only update you about this project, we won't spam you about other stuff or sell your email address.