Real-world weaponry, maps, and more.
24 July 2018 (2 Comments)
The header image is of redditor Lasrig's 3D printed and painted AK47s. I'm willing to bet that there's currently no-one else in the world who owns more Rust AKs than Lasrig right about now, though if you click on their reddit profile you'll find they're selling these. It's ebay, so buyer beware. And don't meet up in a dark car park at 2am to pay, either.
It's really superb work. And not alone, either. KingAceves made some furnaces.
Rust's SDK has enabled to work on their own map editors. As far as community map editors go, k1lly0u's is currently the most active and public. He's set-up a new forum that will host the updates to his editor. If you're actively interested in making a map, that's the best program for the time being. Alongside the Rusty Cartographers Discord, those are the best places to get mapping. I also understand the Discord will soon have a website, which is incredibly exciting.
As you'd expect, a lot of mappers are reflecting past Rust in what they've made. Feather has made Forested Rust, with denser woodlands and the old caves. Ser Winter paid it a visit (F1 menu: connect. 18.104.22.168:49375)
As did I.
If you want to see something a bit different, The Horde's mini-game server has a hub that's been made with various editors.
The Horde is also hosting an in-progress Legacy map remake. Having spent so much of my early Rust life on that map, seeing rock strewn mountains above Hacker Valley makes me smile.
It even has the flat area where I used to chill in my base. I can't wait.
Think you're working on something awesome? Tell me all about it. Share your map designs, show off a game-mode from your server, let us see your cool base.
There's a dedicated forum, or you can fish for upvotes in the subreddit. I also shuffle around the the Steam Community, so feel free to show me to things from there. You can follow and respond to Rust on Twitter, and I'm on there as well.
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