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Community Update 67

Come see the dead city of Titan. Also, Vertiigo hits 100k subs, there's some excellent machinima, and a look into the base voted most likely to be raided.

24 November 2015
Community
... to Titan. The top image is--once again--from the Rust Factions server. It's part of a gallery of the city of Titan. I had a plan for that city: I actually filmed a bit of it with the admin cam, but a hard-drive wipe and a server wipe means both the video and the city are now lost. I am bereft, as it looked hella-cool on the video. All we have left is the album below, which I'm very grateful for because, as you can see, it's a fascinating place. It even has a phone booth. There's also this. The city was planned ahead of time using Fortify, and altered according to the shape of the land. I have always been a fan of documenting servers, so this additional look at the planning is all kinds of interesting. I might try and do some beauty shots of city builds on the official servers. Let me know if you've made anything particularly impressive and I'll see if I can.
If I've had one goal with the community updates, it's that I wanted to use it as a helpful tool to boost the viewcounts of the people making cool things in Rust. It's only a small amount of help, but it's a rewarding thing for us to do. That's why it was so nice to see Vertiigo's latest video. In it he talks about the birth of his channel, starting with Chivalry: Medieval Warfare in Sept of 2013 and leading up to where he is now. And that's one of the best people making videos in Rust, with over 100,000 subs. It's very well deserved. He's never rested on his laurels, providing diverse and excellent videos that showed a whole heap of different Rust scenarios. As much as he has the gift of the gab, I think I prefer it when he quietly observes people. He has an eye for a story, even when he's not a part of it. Speaking of milestones, Shadowfrax is close to 10,000. His conceptual silliness is always worth clicking on. How far you've come on your quest for pies.
This is from Rusty Duck. I'm linking to it because his work shows a lot of potential with regards to the small bits of editing and build-up. There's probably a better raid out there for him to cover, or a better story to tell, but it's fun seeing how he and his clan took down another clan's over-engineered base. 29 doors... Like I say, there's some neat little bits of editing here that might be suited to something more planned out.
Speaking of planned out, Rusty Pirate Gaming has been making some excellent machinima in Rust. You can see how well they've developed with No Mercy, which could easily be an alternate name for Rust. There's some very good cinematography in this, and I don't throw that word around lightly. It's long and heavy. More please.
This is interesting. A raid cam on a medieval server. Phaedo82's usual insightful commentary over an arrow-heavy raid. You get a good look at the use of the arrow-slit window coverings we added. He's joined by KCmo, who made the previous video. Though we often see raids with missiles raining in from afar, it's great to see that a low-tech raid is still possible. And entertaining.
Gen0LovesYou's base is almost certainly going to be raided.
Think you're working on something awesome? Tell me all about it. Now's the time to share your base designs, or get into the growing Raid Cam business, or show off a game-mode from your server. There's a dedicated forum post, or you can fish for upvotes in the Subreddit. I also shuffle around the the Steam Community, so feel free to show me to things from there. You can follow and respond to Rust on Twitter, and I'm on there as well. I can't respond to everything, but I read every comment and take it all in.

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