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Features

  • •
    Bases repair themselves if upkeep resources are in TC
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    Bases require upkeep resources to be kept in TC
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    New on/off sounds for a bunch of deployables
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    New active/burning loops for a bunch of deployables
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    New searchlight movement sounds
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    New open/close sounds for a few deployables
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    New Junkyard monument
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    New procedural roads art
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    Brought back old caves (Hapis)
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    Added "Pumping station" and "Abandoned Boat" loot areas (Hapis)
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    Added Launch Site (Hapis)
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    Added Ice sheets and Icebergs (Hapis)
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    Added new static quarrys (Hapis)
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    Foundations can now be placed at a half height offset
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    Added half height walls
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    Fixed various wall stacking exploits
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    Roofs occupy wall sockets and can no longer be used as honeycombs
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    Building privilege is emitted by the entire building
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    There can only be one tool cupboard per building
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    New monument placement algorithm
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    Procedural roads now connect to monument roads
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    Print last placement error in chat when pressing LMB while placement guide is red
  • •
    New power line placement algorithm
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    Tool cupboard can store upkeep resources
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Improvements

  • •
    Small Furnace Art Updated
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    Complete rework of site A (Hapis)
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    Moved Site B to east coast (Hapis)
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    Reduced size of arctic biome slightly
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    Increased size of arid biome slightly
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    Health bars are only visible when damaged or holding a hammer
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    Grenades inherit player movement velocity
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    F1 grenade has larger blast radius
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    Dropbox is now Tier 1 WB
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    Stone Spear no longer requires WB
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    Experimentation at WB1 costs 75 scrap instead of 100
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    Armored building tier costs 25 hqm and no wood/stone
  • •
    Armored doors have had their costs reduced accordingly
handyman

Fixed

  • •
    Fixes to older radtowns (Hapis)
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    Fixes to loot and ore scarcity (Hapis)
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    Monument chainlink fences can be shot through
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    Roads are no longer split in half by rivers
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    Fixed gaps between roads and terrain
  • •
    Fixed roads sometimes being partially flooded
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    Fixed hammer highlight on wooden triangle foundations
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    Fixed weird camera movement when jumping introduced last patch

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