Rust Marque Logo
add_circle

Features

  • Learnable recoil patterns for Thompson/SMG
  • Damage effects for Bradley
arrow_circle_up

Improvements

  • Disabled engine-side dynamic batching
  • Stripped some unused assets
  • Optimized coroutine yield instructions
  • Adjusted some memory pool buffer sizes
  • Optimized file storage system
  • Optimized texture processing library
  • Optimized storage container hashing
  • Optimized paintable signs
  • Tweaked decor spawns
  • Improved Oil Fireball effect
  • Improved Explosion effect for Heli/Bradley
  • Improved Debris effect for helicopter damage
  • Improved helicopter searchlight visuals
  • Bradley health doubled
  • Bradley heals after 5 minutes of no damage
  • Bradley loot table updated - far fewer explosives
handyman

Fixed

  • Fixed occasional occludee related errors
  • Fixed new explosions not affected by fog
  • Fixed lighting going dark sometimes; e.g. mining ores
  • Fixed cave entrances sometimes closed in low graphics quality
  • Fixed texture memory leak from paintable signs
  • Fixed various bugs with the roof side walls
  • Fixed bradley getting stuck by turning around in tight areas
  • Moved props from launch site that were getting the APC stuck
  • Fixed Bradley lights on gibs
  • Fixed Bradley lights on during day
  • Fixed NRE's when using 'spawn bradleyapc' command
  • Fixed Helicopter muzzle flash always aiming up instead of at target
  • Bradley coax actually aims directly at targets now

Newsletter

Recieve monthly updates straight to your inbox