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Disabled engine-side dynamic batching
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Stripped some unused assets
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Optimized coroutine yield instructions
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Adjusted some memory pool buffer sizes
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Optimized file storage system
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Optimized texture processing library
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Optimized storage container hashing
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Optimized paintable signs
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Tweaked decor spawns
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Improved Oil Fireball effect
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Improved Explosion effect for Heli/Bradley
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Improved Debris effect for helicopter damage
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Improved helicopter searchlight visuals
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Bradley health doubled
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Bradley heals after 5 minutes of no damage
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Bradley loot table updated - far fewer explosives