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Features

  • •
    New terrain grass implemented
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    Added monument terrain blend map support
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    Launch Site monument added
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    Driftwood can be harvested for wood
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    Barren has roads
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    CraggyIsland has some roadside
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    Pressing tab to the console quickly autocompletes current command
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    Barrels have a much more satisfying gib
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    Item Pickups play a world sound when picked up
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    Vending machines show their available contents on the map
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    Added Eye Bone to Helicopter Optics for spectating
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    Added Hobo Barrels to Launch Site and Lighthouse
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    Added 'Elite' loot crate at Launch Site
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Improvements

  • •
    Full surface of small and medium cave rooms now buildable
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    Forest dead branch prop collider shouldn't block movement above itself
  • •
    Airfield Updated with tunnel network
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    Improved monument terrain anchoring
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    Improved monument terrain adjustments
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    Junkpiles only spawn next to roads and powerlines
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    Adjusted ore spawn rules so they really only spawn near rock formations
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    Grass LOD falls off with 3D distance instead of 2D distance
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    Adjusted temperate biome ore distribution to have more stone
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    Barrels have a much beefier impact/death sound
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    Autocomplete no longer prevents accessing command history
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    Wood worldmodel
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Fixed

  • •
    Fixed weird player spine rotation in the distance
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    Fixed Cave Ores having old loot tables
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    Fixed ores not giving completion bonus under some circumstances
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    Fixed a dozen invisible barrels near dome
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    Fixed Sand/Snow Ores giving 1 hqm instead of 2
  • •
    Fixed Static Repair Bench NRE
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    Fixed Helicopter disconnect exploit
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    Fixed in-stock exploit with vending machines

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