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Features

  • •
    Added server.woundingenabled ConVar. When false players always die
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    Added additional DOS protection to server
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    Automatic Weapons have slight center weighting for automatic shots
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    Shotgun Pellet grouping weighted to the center slightly
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    Added maxrpcspersecond server convar
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    Added maxtickspersecond server convar
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    Added maxcommandspersecond server convar
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    Added P2P flooding protection to client
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    Added maxpeerspersecond client convar
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Improvements

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    Polished metal melee weapon impacts
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    Misc minor sound and mix tweaks
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    AK47 Horizontal Recoil slightly increased
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    AK47 Maximum Aimcone slightly reduced
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    DBS aimcone reduced
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    DBS recoil reduced
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    Eoka aimcone reduced
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    Handmade Shell does 9 damage instead of 7
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    Handmade Shell spread increased slightly
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    Handmade Shell Pellet velocity decreased
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    Shotgun Slugs are now half price
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    Buckshot max effective distance increased to 40m
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    Optimized several client side commands related to entity lookups
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    Tweaked scale of small clutter rocks
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    Optimized anisotropic filtering on textures and skins
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    Optimized and trilinear filtering on skins
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    Optimized deferred decals using instancing
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    Silenced TrackID error when DLL was not found
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    Fixed item info showing up as null when destroying world items
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    Added transform caching to deferred decals
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    Eliminated garbage allocations on several dictionary keys
handyman

Fixed

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    Fixed Thompson having wrong screenshake effect
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    Fix npcs spamming footstep effects when moved long distances in a single frame
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    Fixed bug where aimcone was using spherical math instead of circular
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    Fixed viewmodel flickering when spamming RMG
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    Fixed viewmodel going crazy when ADS immediately after weapon deploy
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    Fixed bows flooding the server with RPCs when aiming them with no arrows in the inventory
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    Fixed broken reflections on Hapis rivers
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    Reduced intensities on some emissive materials
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    Fixed hurt effect looking too bright
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    Fixed lighting on torch, campfire and furnace
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    Fixed deferred mesh decals; e.g. numbers on harbor cranes
  • •
    Fixed laser pointer emissive blobs and beam intensity
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Removed

  • •
    Deleted unused third party assets (download size)

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