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Features

  • •
    Added “skipqueue” admin console command
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    Added last violation type to anti hack kick messages and server log
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    Added Water Jug - large capacity container with lid found in food crates/boxes
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Improvements

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    Dangerous NPC footsteps audible from a bit farther away
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    Optimized environment volume lighting updates
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    Disabled fog inside underground systems (proper darkness)
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    Can pick up ladders inside building privilege with hammer
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    Can pick up window bars inside building privilege with hammer
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    Can pick up shutters inside building privilege with hammer
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    Can pick up embrasures inside building privilege with hammer
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    Upgrade, rotate and demolish building privilege checks work similar to placement
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    Adjusted locker deploy / prevent building volumes (exploit fix)
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    Can put code lock on tool cupboard
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    Tool cupboard has same protection properties as wooden door
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    Can only place tool cupboard on player constructions
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    Semi Auto weapons properly detect all mouse presses
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    Semi Auto Weapons refire rate adjusted to compensate
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    Spear attack rate very slightly increased
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    Spear duration between click and attack significantly reduced
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    Spear melee attack range increased
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    Crossbow reload time reduced by 0.8s
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    HV arrows show up as having a metal tip (temp)
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    Lowered cost of metal hanging signs by 90%
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    Wooden sign costs reduced
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    Flamethrower can now damage AI
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    Mailbox implemented
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    Rifle Body takes 250 Scrap to craft
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    Map crafts in 5 seconds
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    Note crafts in 5 seconds
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    Drinking from the world is slightly less glitchy
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    Auto Turrets have less of a server performance impact
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    Ceiling lights can be deployed on angled surfaces
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    Food crates spawn 3x as much food
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    Ration boxes no longer spawn scrap
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    Heavy Plate Helmet now has slightly higher protection than facemask
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Fixed

  • •
    Fixed lighting issues inside some monument sewers
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    Fixed lighting issues near some trees and rocks
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    Fixed bucket lift issues in caves
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    Fixed door animation issues in monuments
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    Fixed research tables in some monuments
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    Fixed some cave culling issues
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    Fixed occasional rubber banding when jumping up things
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    Fixed blurred tunnel mud texture
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    Fixed Crossbow Viewmodel scope being parented to the arrow
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    Fixed riot helmet using bucket helmet protection
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Removed

  • •
    Removed admin demolish option from hammer (bind “ent kill” to hotkey instead)
  • •
    Removed “antihack.enabled” convar (toggle protections individually instead)

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