Rust Marque Logo menu
add_circle

Features

  • •
    Added batching support to foliage wind animation
  • •
    Added player and animal ragdoll culling
  • •
    Added client side entity pooling to a large number of common entities (performance)
  • •
    Added instance position encoding to batched meshes (future optimizations)
  • •
    Added Binoculars - right click to look, left click to cycle zoom levels
arrow_circle_up

Improvements

  • •
    Bolt rifle world model re-created
  • •
    Double barrel shotgun world model re-created
  • •
    Revolver world model re-created
  • •
    Improved sleeper player culling
  • •
    Optimized runtime mesh building (player colliders, building meshes, dynamic occluders)
  • •
    Optimized server side player loot refresh
  • •
    Spinner wheel sound no longer occludes
  • •
    Fix for drawn maps not loading properly for other players
  • •
    Lowered cost of Netting
  • •
    Stuck objects/decals on spinner actually spin
  • •
    Furnaces and Campfires will turn off if they overflow once (server perf)
  • •
    Lanterns/Candle Hats/ Miner hats now have a fuel inventory
  • •
    Can extract fuel from Miner/Candle hats
  • •
    Can pick up tuna lights
  • •
    Can pick up lanterns
  • •
    Can pick up ceiling lights
  • •
    Can pick up flame turrets
  • •
    Can pick up autoturrets
  • •
    Holosight tech trash reduced to 1
  • •
    C4 tech trash reduced to 2
  • •
    Muzzlebrake has higher durability
  • •
    Muzzlebrake further reduces recoil
  • •
    Silencer cost reduced to 5 HQM
  • •
    Cooked pork icon is darker
handyman

Fixed

  • •
    Fixed global anisotropic not forced with default config
  • •
    Fixed campfires sometimes hurting people even though they were not burning
  • •
    Fixed climbing exploits that were using jump right after waking up
  • •
    Fixed viewmodel bobbing looking weird since last week’s optimizations
  • •
    Fixed plant skins sometimes being incorrect until the first network update was received
remove_circle

Removed

  • •
    Removed gear cost from crossbow - but costs more wood/frags
  • •
    Removed green t-shirt spawn from purple box

Newsletter

Receive monthly updates straight to your inbox