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Features

  • •
    Added Water Bottle viewmodel
  • •
    Added pooling support to client side lock entities
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Improvements

  • •
    Improved bullet flyby playback
  • •
    Tiny bit of misc sound polish
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    Reduced stuttering near bases
  • •
    Revolver refire rate increased
  • •
    Revolver aimcone increased
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    Revolver damage decreased very slightly
  • •
    Combat log includes timestamp
  • •
    Set pool.mode to 2 by default
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    Shelves can no longer be placed on deployables
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    Pumpkins can no longer be stacked
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    Made projectile anti hack stricter
  • •
    Optimized player model and name tag scripts
  • •
    Made debug.ambientvolumes dev-only (potential exploit)
handyman

Fixed

  • •
    Fixed occlusion weirdness on a few sounds
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    Fixed a few weapons playing 3rd person reload sounds on deploy
  • •
    Fixed some issues with pool.mode set to 2
  • •
    Fixed rendering layers on some trees
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    Fixed client side socket handles sometimes not being destroyed
  • •
    Fixed a small client side coroutine memory leak
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Removed

  • •
    Removed ability to menu-drink from bota bag/water bottle

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