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Optimized reverb zone triggers
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River sounds come in and out more smoothly
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Wounded screams stop on death
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Viewmodel sound timing tweaks
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Ambient sound timing tweaks
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Misc sound polish
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Rewrote network group updating (less traffic, more robust)
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Enabled pool.player_model by default on 64bit systems
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Shortened prefab names in print_prefabs console command
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Optimized some light components
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Rocket launcher costs more HQM
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Rockets cost an additional pipe
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Oil Barrel HP lowered to 50
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Waterpipe shotgun no longer needs pipe (lol)
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Flamethrower balance - Much more fuel needed to raid
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Flamethrower stream graphics tighter
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Reduced Spring and Sheet Metal HQM yield in recycler
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Radiation has more of an exposure gradient
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Reduced radpill spawns
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SAR buffed
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Reduced crafting costs of bone type armor