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Optimized entity name building on pooled entities
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Optimized runtime player model LOD assignment (eliminates stuttering)
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Optimized player model frame updates (better performance with many visible players)
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Warmup player animators when they switch to enabled (snap to correct animation state)
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Netgraph can only be used by admins and developer (exploit)
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Improved lighthouse placement checks (always keeps some distance from the beach)
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Improved smaller procedural maps by adding geographical features from bigger maps
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Made fly hack and jump hack detection a fair amount stricter
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Replaced some of the greyboxed industrial props with textured versions
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Guitar viewmodel
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Guitar worldmodel & LODS
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Guitar worldmodel now drops instead of burlap sack
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Underground sections of the game now use Environment Volumes
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Autoturret can only hold 5.56 ammo instead of other item types
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Doubled XP earn rates