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Better explosion sounds
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Misc sound polish
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Projectile CPU optimizations
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Semi auto pistol damage nerfed to 40 (was 50)
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Pistol ammo effective distance nerfed to 60 (was 80)
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Enabled player model pooling by default on 64bit systems (pool.players convar)
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Drastically improved entity destruction performance (less stuttering)
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Optimized player mesh building and refreshing (less stuttering)