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Enabled entity pooling by default on 64 bit systems
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Enabled sound pooling by default on 64 bit systems
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Optimized entity realm list access on client and server
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Optimized door animator initialization when entity pooling is enabled
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Load balanced building block skin creation
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Load balanced destruction of all client side entities
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New collectable pickup sounds (mushroom, stones, stumps)
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New research table sounds
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Misc sound tweaks & polish
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Optimized ragdoll visibility updates
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Increased flashlight emission point brightness
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Decreased flashlight beam brightness
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Sleeping bags are pickupable