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Melee weapons now hit centre of the screen again
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Pickaxe viewmodel is now the right way round
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Longer crossbow deploy
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Structures no longer take any damage from arrows
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Cupboards no longer require a huge distance from walls on placement
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Cupboards can no longer be placed on foundation stairs (exploit fix)
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Projectile velocity is no longer randomised (no longer causes random damage)
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Projectile damage falls off linearly with distance (after initial max damage distance)
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Reduced shotgun buckshot headshot damage multiplier
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Reduced crossbow headshot damage multiplier (now identical to bow)
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Changed the assigned body parts of some lower body player bones (more accurate)
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Sprinting blocked while reloading Crossbow
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Crossbow deploy length extended
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Neck is no longer considered as a headshot
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Crafting cost reduced for many melee weapons (mid/late game)
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High end weapons found slightly less often in radtowns (bolt/ak)
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Trash piles refresh their contents (and xp) more often
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Can no longer stuff random items into loot boxes to prevent them despawning
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Town sign cost decrease
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Crude oil will once again spawn from oil barrels
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Ceiling lights are cheaper and cast more light
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Lanterns/Ceiling lights use much less fuel
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Roadsign armour is more expensive (resources)
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Xp from barrels is only awarded if the destroyer is nearby (no more sniping barrels for xp)
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Small stash cost reduced to 10 cloth
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Sentry gun unlocks at level 18 instead of 24
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Lasersight unlocks at 24 instead of 25
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Wood doors much more vulnerable to explosives
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Resource providing ownership share increased to 50% (was 20%)
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Xp gain when another player kills an animal using your tool
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Doubled max XP for smashing barrels and finding loot crates (less falloff at higher levels)
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Increased gathering max xp by 50% ( less falloff at higher levels )
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Increased xp earn rate from others gathering wood/nodes
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Reduced overall surface shader complexity
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Reduced water shader complexity
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Optimised bloom: now ~30% faster
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Optimised climate color grade LUT blending (5x faster)
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Now disabling climate LUT blend when color grading is off
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Optimised eye adaptation (2x faster)
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Default water quality now set to 1