Rust Marque Logo menu
add_circle

Features

  • •
    Added hemp seeds and hemp farming
  • •
    Added anti hack kick counter to admin status command
  • •
    Added another layer of fly hack protection
  • •
    Added server side projectile speed verification
  • •
    Added halterneck and skirt
  • •
    Added water purifier
arrow_circle_up

Improvements

  • •
    Optimized and improved 3rd person player animations
  • •
    More sound mix tweaks
  • •
    New fish caught sounds for traps
  • •
    Decay states save and load on server restart
  • •
    Decay uses less server memory
  • •
    Building block decay timer correctly resets when fully repaired
  • •
    Client load balancer pauses other work while network packets have to be processed
  • •
    Repairing now requires all types of resources an object costs (instead of just one)
  • •
    Plant skins use prefab pooling for performance
  • •
    Plant server convars actually do what they claim to do
  • •
    Wild corn and pumpkins always spawn next to rivers
  • •
    Reduced driftwood decor object density
  • •
    Dialed back tint randomization of wild hemp
  • •
    Tightened valid cupboard placement angle
  • •
    Powerline cables now cast shadows
  • •
    Powerline cables are now affected by fog
  • •
    Silencer durability increased
  • •
    Silencer damage reduction slightly reduced
  • •
    Can no longer codelock fish traps
handyman

Fixed

  • •
    Fixed viewmodels spazzing out for one frame when deployed
  • •
    Fixed roof side conditional models occasionally missing on the client
  • •
    Fixed entity pool warning when certain pine trees were destroyed
  • •
    Fixed plant entity leak when their happiness was stuck around zero
  • •
    Fixed planting and harvesting particle effect rotations
  • •
    Fixed possible server side NaN / infinity positions of physics entities
  • •
    Fixed world models, ragdolls and debris ignoring cave triggers
  • •
    Fixed server projectiles like rockets ignoring cave triggers
  • •
    Fixed floating deployables in caves
  • •
    Fixed turret line of sight check in caves
  • •
    Fixed patrol helicopter and turret not seeing and firing through fences
  • •
    Fixed seam in river transition to ocean caused by fog

Newsletter

Receive monthly updates straight to your inbox