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New seed planting sound
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New spear throw sound
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Right clicking items with loot open moves them to loot
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Right clicking items in clothes slots moves them to the inventory
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Right clicking items in the belt bar moves them to inventory
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Improved and tweaked terrain shore wetness
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Beachside objects, like rocks and driftwood, now getting wetness
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Updated wood hammer vm anims
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Reduced stuttering caused by entity despawning when leaving networking groups
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Load balanced worker items are processed by priority
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Made mesh batch refreshes faster in certain situations
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Made external walls and window bars use the simplified building block entity
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Converted entity events from OnDestroy to DoEntityDestroy (modders beware)
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Retired “Construction Skin” physics layer (modders beware)