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Dungeons LODs and lower batches improvements
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Rocks LOD distance optimizations
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New wall frames and wall frame blocks
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Spectating admins are no longer networked
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Enabled low vertex compression on all models
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Updated steamworks to fix a problem with win32
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Updated to Unity 5.3.2.p1
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Pumpkin plants live a max 7 seasons
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Pumpkin plants live a max 3 harvests
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Optimized pumpkin plant LODs more aggressively
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RCon is started immediately on server startup
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Item icons and info are now dumped into Bundles/items/
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RPC Cache memory optimizations
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Network + Save cache memory optimizations
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Made player movement more direct by removing horizontal camera smoothing
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Server collider batches split when their vertex count gets too high
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Improved laser and flashlight beam
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Made flashlight beam invisible when looking dead at it
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Flashlight beam has shadow texture
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Narrowed flashlight beam in 1p/3p to 45 degrees