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Features

  • •
    Added "teleport playerA playerB" admin console command ("teleport player" still works as before)
  • •
    Added "teleport2me player" admin console command
  • •
    Added "client.fps" and "server.fps" console commands
  • •
    Added dirt layer to some clothing items
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Improvements

  • •
    New plant picking sound
  • •
    Horse footsteps don’t sound like coconuts anymore
  • •
    Optimized dynamic memory allocations of projectiles (reduces frequency of frame rate spikes during gunfights)
  • •
    Admins are no longer all female
  • •
    Modding: Available UI overlays are now "Overlay", "Overlay/Top", "HUD/Overlay" and "HUD/Overlay/Top"
  • •
    PVE servers no longer allow damage to buildings from players outside of the cupboard range
  • •
    PVE servers now always allow building demolition if in cupboard range instead of only for 10 minutes
  • •
    Loot Barrels new visuals and gibs
  • •
    Corn Plants new art
  • •
    Tweaked lighting on player in inventory menu
  • •
    Master server query port is now shared with game port
  • •
    Clothing icons are rendered from the actual items
  • •
    Building blocks can be rotated for 10 minutes after upgrading
  • •
    Reject invalid player names
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Fixed

  • •
    Fixed some more causes of rubber banding and lag
  • •
    Fixed first person player shadow lagging behind
  • •
    Fixed player bone list including mesh LODs and other non-bone transforms (speeds up certain rig-related operations like rigidbody instantiations)
  • •
    Fixed ragdolls sometimes to being able to be harvested/looted
  • •
    Fixed some ragdoll jitter
  • •
    Fixed entities sometimes being networked globally when first spawned
  • •
    Fixed black beenie skin not being black
  • •
    Fixed PCGamer showing on main menu
  • •
    Fixed loot tables not generating properly

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