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Features

  • •
    Added improvised balaclava
  • •
    Added boonie hat
  • •
    Added mesh batching to compound walls and barricades
  • •
    Added hit notification with convar controls
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Improvements

  • •
    Lots of tweaks to weapon deploy/swing/reload sounds
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    Rocket launcher volume fixes
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    Hitmarker sound tweaks
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    Gunshots and bullet impacts can be heard from further away
  • •
    Large deployables new foundations
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    New room in Satellite Dish monument
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    Linux fix
  • •
    Vagabond Jacket is less rare
  • •
    Avoided Unity crash when starting with headphones plugged in
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    Optimized server game saving
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    Airdrop event now pauses auto-saving
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    Optimized ragdoll initialization
  • •
    Made protocol mismatch message more descriptive
  • •
    Headlook direction is now networked
  • •
    Improved server backup system
  • •
    Reduced rain probability some more
  • •
    Drowning water level now matches underwater camera effects
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    Tweaked water drop overlay when swimming
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    Slightly increased depsawn times for bodies and dropped items
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    Dropped items despawn slower if they are more rare
  • •
    Research Table success chance rounds down to match UI
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    Updated muzzle flashes to be non blocking
  • •
    Updated hitbox damage scales
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    Wood armor is no longer default
  • •
    Bone armor is no longer default
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    Viewmodels have less sway when aiming down the sights
  • •
    Loot table balance for BP fragment system
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Fixed

  • •
    Fixed certain situations that could cause rubberbanding
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    Fixed framerate spikes the first time an effect is triggered
  • •
    Fixed duplicate barrels and crates after server restart
  • •
    Fixed console UI not refreshing when entering console commands that don’t reply with anything

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