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Features

  • •
    EAC SDK update
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    Added debris system to block placement of new walls and doors immediately after destruction
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Improvements

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    Optimized item skin list loading when selecting items in the crafting menu
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    Stripped several client only components from the server
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    Optimized player mesh rebuild (players coming into view or ragdolls spawning)
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    Added pooling to several clothing items that did not support it before
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    Added pooling to player corpses and ragdolls
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    Optimized player model bone remapping (ragdolls spawning)
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    Optimized player model bone lookup (particularly during continuous gunfire)
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    Added oilrig to Hapis
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    Added super potato mode
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    Codelocks now stack to 10
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    Barricades now stack to 10
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    Updated scientist visuals
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    Tweaked waves: longer, less frequent & softer foam
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    Improved water buoyancy performance by 35%
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    Optimized water rendering across the board
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    Improved performance for gunfire muzzle lights
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    Backpacks now float
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    Underwater crates untie twice as fast
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    Fuel access on Minicopter restricted to pilot when in use
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    Can recycle empty cans in recycler
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    Water Jugs can be placed in fridges
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    Salvaged Axe harvests more animal flesh
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    Improved laser visuals
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    Reduced flashlight shadow bleeding
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    Thompson can now take Flashlight or Lasersight
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    Minicopters now slowly decay when indoors
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    Explosive ammo can be heard much farther away
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    Explosive ammo causes weapons and silencers to lose condition faster
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    Improved tracer visuals
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    Compound bow in line with Hunting Bow when not charged (and cheaper)
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    Muzzle brake reduces damage by 20%
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    Added fractional reloading
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    Can no longer use weapons in deflated hot air balloon canvas
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    Can no longer see through deflated hot air balloon canvas
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    Fixed FOV zoom bugs when using a non default FOV
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    Pistols + Shotguns have less zoom
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    Added Grenade Launcher
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    Added Combat Knife
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    Sam Site now requires electricity
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    Fixed Sam Site targeting bugs and shooting through walls
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    Improved muzzle flash performance and visuals
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    Improved Simple Sight crosshair
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    Holosight provides an accuracy bonus and 2x zoom factor
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    AI takes less damage when mounted
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    Heavy Plate Armor provides more explosive protection
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    Heavy Plate Helmet obscures vision less
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    Added "Admire" animation button to workshop
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    FOV clamped is now 70-90
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Fixed

  • •
    Fixed censorship pixelation sometimes getting enabled even though underwear is enabled
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    Fixed exploit to spawn explosive ammo impact entity through walls
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    Fixed exploit to circumvent certain server side LOS tests
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    Fixed water junkpile save / load
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    Fixed a problem with corpses spawning partially inside stuff
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    Fixed stash hide / unhide sound playing whenever they spawned on the client
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    Fixed ores spawning inside hilltop rocks
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    Fixed entities unregistering from the entity registry too early (cargo ship parenting issues when picking up arrows)
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    Fixed vehicle seat clipping exploit
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    Fixed colored nametag exploit
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    Fixed anti hack false positives after projectile reflection and refraction
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    Fixed fall damage exploit with global.free and debug.stall console commands
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    Fixed anti hack exploit in elevators
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    Fixed minicopters having hitmarkers
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    Fixed Hapis vending machines reset
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    Fixed shelve stacking
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    Fixed vending machines placed inside rocks
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    Fixed dropboxes being repaired
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    Fixed Oil Rig distance flares not turning off during day time
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    Fixed Oil Rig lights pulsing intensity after toggled
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    Fixed water near-clipping issue
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    Fixed water artifacts on macOS/Metal
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    Fixed wave crest foam not disabled on water quality 0
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    Fixed boats sinking into rivers
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    Fixed some flares not disappearing during day time
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    Fixed minicopter collision shape being too large
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    Fixed missing first person projectile 'spheres'
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    Fixed muzzle brake not properly applying recoil reduction to all weapons
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    Fixed sleeping/wounded players hovering in mid air
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    Fixed invisible shell casings
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    Fixed incorrect scope zoom levels and naming
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Removed

  • •
    Disabled graphics jobs on Linux due to crashes

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