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Optimized UI background blur shader by removing unused grab pass
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Optimized GC allocs from client entities that are waiting for their parent
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Bandit Town lighting overhauled
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Cave Large Sewers lighting overhauled
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Puzzle fuse boxes now run high voltage, and as such look more dangerous
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Reduced external wall and gate crafting time
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M39 has much more manageable recoil
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Faster right click quick looting
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Bone arrows are less expensive
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Bone arrows move faster
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Bone arrows have a larger 'radius'
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HV arrows cost metal fragments instead of stone