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Reduced seeded player scale differences to make things fairer
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Dedicated server startup is less spammy
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Fixed scrap transport helicopter exploit
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Fixed deployable placement exploit / hack
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Fixed rare case when entity could remain parented after leaving parenting trigger
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Fixed rare server error after entity left parenting trigger
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Fixed rare error when canceling loading mid world transfer
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Fixed several sign exploits / hacks
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Fixed several weapon exploits / hacks
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Fixed a crash when players with their OS set to certain languages receive a team invite
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Fixed items with very long names being truncated incorrectly and looking rubbish
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Fixed supply signal visual effect not always displaying correctly
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Ground footstep sound effects no longer play when scuba diving and walking on sea bed
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Players can no longer access Christmas tree items in building blocked areas (no more stealing)
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Fixed the team UI showing the original (non-streamer mode) player name when receiving a team invite. Same for the chat notification
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Fixed glass of ignited lanterns invisible when viewed through reinforced glass windows
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Fixed footsteps missing / stop when the player is culled
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Fixed see through water when jumping / alt look while on a boat
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Fixed wrecked sedan and warehouse instances on HapisIsland
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Fixed pink military tunnel materials on HapisIsland
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Fixed lighting issues with some semi-transparent models under fluorescent bulbs