Rust Marque Logo menu
add_circle

Features

  • •
    Added .mid file support for instruments.playrecording
  • •
    Added stats to death screen
  • •
    Added support for Steam Rich Presence
  • •
    Added support for Steam Friend Groups
  • •
    Added support for MIDI sustain pedal input
  • •
    Added global.teleport2owneditem to teleport admin to a players items
  • •
    Added player.wakeupall command to wake up all sleepers (cinematography)
  • •
    Added player.copyrotation to copy the rotation of a player to a target player (cinematography)
  • •
    Added player.mount to mount a given player to the target mountable (cinematography)
  • •
    Added two lane ring road
  • •
    Added Modular Turrets
  • •
    Added save cfg on exit
  • •
    Added Message of the day (motd convar)
  • •
    Added Support for temporarily banning players (s,m,h,d,w,M,y)
  • •
    Added Allow typing when the console autocomplete is active
arrow_circle_up

Improvements

  • •
    Improved placement logic for tree hit markers
  • •
    Changed supermarket, gas station and warehouse to roadside monuments
  • •
    Only spawn prefab mountains on 5k maps or larger
  • •
    Can no longer build or deploy on roads
  • •
    Introduced sane upper limits for monument and cave counts
  • •
    Reduced object count on 5k maps or larger (server performance)
  • •
    Abandoned cabins is now a tier 0 monument
  • •
    Use morphed custom meshes for roads and rivers
  • •
    Cull river and road meshes at 1000m distance
  • •
    Much cheaper and more effective Horse Armor
handyman

Fixed

  • •
    Fixed SAM sites in monuments not regenerating if server restarts while the site is destroyed
  • •
    Fixed player not being able to wake up if they died while the chat box was open
  • •
    Fixed "Musical Maestro" achievement not unlocking correctly (play an instrument to trigger it)
  • •
    Fixed several vehicle parenting trigger bugs and exploits
  • •
    Fixed road mesh normals
  • •
    Fixed Auto Turret bounds so they can no longer be hurt through walls
  • •
    Fixed players being able to lag out the server with 1000 fireworks
  • •
    Fixed sleeping bags taking 4 days to decay outdoors
  • •
    Fixed Quit button delay
  • •
    Fixed autoturrets retaliating against SAM sites when they accidentally get hit
  • •
    Fixed an item being lost when a corpse with full inventory despawns, the item that can't fit into the backpack will get thrown onto the floor now

Newsletter

Receive monthly updates straight to your inbox