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Features

  • •
    Added Modular Cars
  • •
    Added Airwolf
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Improvements

  • •
    Can now push minicopters
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    Vehicle textures now visibly degrade as a vehicle takes damage
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    Doors/gates can no longer close while blocked by a vehicle
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    EAC SDK update
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    All vehicles send out network ticks immediately after they have a new position on the server to reduce input lag
  • •
    Default world size is now 4500
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    Side roads are slightly wider
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    Smoother road layout (both vertically and horizontally)
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    Smoother road joining (at intersections)
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    Moved roadside decor slightly further away from the road
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    Slight road terrain offset tweak to prevent ground peaking through around intersections
  • •
    Fully encapsulated bandit town in a safe zone
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    Animals no longer attack players in safe zones
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    You can no longer draw a weapon in a safe zone
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    Players who are not considered hostile take no damage in safe zones (anti roof camper) and sleepers are automatically killed after 20 minutes inside a safe zone instead of needing an NPC to find them
  • •
    Many more recyclers were added to the compound.
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    Slightly increased blocker, combiner, branch, memorycell and rand switch culling distance
  • •
    Large banners now decay when placed outside of building privilege
  • •
    Increased minicopter decay time outdoors to 8 hours, inside to 36 hours
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Fixed

  • •
    Fixed custom skins not appearing on third person models for most tools and melee weapons
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    Fixed some weapons not centering properly when aiming down sights on ultrawide resolutions (compound bow particularly)
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    Fixed tool cupboard getting destroyed if triangle spiral stairs were destroyed at other side of wall
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    Fixed world reflection quality 2 being too bright inside player buildings
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    Fixed roadside decor sometimes spawning on road at intersections
  • •
    Fixed unable to mount sofas at bandit camp
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    Fixed allowing players to place items into minecart container
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    Fixed Jerry can clipping on rowboat
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    Fixed triangle grill and ladder hatch bounds
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    Fixed cave_updown_a inside terrain antihack false positive
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    Fixed HBHF sensor not receiving damage
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    Fixed small wooden box being deployed inside trees
  • •
    Fixed NPCAutoTurrets shooting shopkeepers or conversation providers
  • •
    Fixed repeating outs while near the Launch site monument (hopefully)
  • •
    Fixed scope overlay size changing with UI scale

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