Rust Marque Logo menu
add_circle

Features

  • •
    Added caboose casino train carriage
  • •
    Added Prototype 17 burst fire pistol
arrow_circle_up

Improvements

  • •
    New HLOD monument rendering system
  • •
    Added a slight text shadow to item counts on belt bar to better stand out in bright environments
  • •
    Snow Machine now has IO inputs (identical to Strobe Light/Fog Machine)
  • •
    Added option to limit FPS in Main Menu to 60fps
  • •
    Refresh respawn options if you've been assigned a sleeping bag while dead, no longer need to respawn and then die again
  • •
    Added global.hideinteracttextwhileads to hide the interact text while aiming a weapon
  • •
    Perf 6 shows total CPU time
  • •
    Perf 7 shows unity's CPU time
  • •
    Scrap helicopter driver marked hostile when crushing players in safe zone
  • •
    Widened the trigger volumes on the work carts and locomotive, to allow for standing safely on the side rails
handyman

Fixed

  • •
    Fixed furnace workshop icons getting an unintended halo effect
  • •
    Fixed Water Barrels and Fluid Switches draining 1 power when connected to a battery powered circuit
  • •
    Fixed missing sfx when igniting/extinguishing the skull fire pit
  • •
    Fixed some cases where the Research Table would show incorrect info when inserting tools from the Lumberjack pack
  • •
    Fixed debug.showworldinfoinperformancereadout not working for non-admins
  • •
    Fixed xor not reducing passthrough by 1
  • •
    Fixed memory cell not reducing passthrough by 1
  • •
    Fixed splitters not updating power when output is destroyed
  • •
    Fixed nav mesh stalling server for 250ms when being generated
  • •
    Fixed NRE in combatlog on modded servers
  • •
    Fixed flashlight & laser attachments not working in turrets
  • •
    Fixed team members not always showing up when giving auth on bags / turrets
  • •
    Fixed missing colliders when modular car rear seats are placed at the front of the vehicle
  • •
    Fixed a bug where train cars could merge inside each other after uncoupling
remove_circle

Removed

  • •
    Halloween

Newsletter

Receive monthly updates straight to your inbox