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Features

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    Reduced PvP bullet damage by 25% (Softcore)
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    Containers can't be opened without building privilege (Softcore)
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    When dying, you’ll now respawn with 50% of your inventory automatically (Softcore)
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    Destroyed containers now create a destroyed version of themselves that saves 50% of your loot and can be repaired/picked up (Softcore)
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    Destroyed Tool Cupboards will still apply building authorization for 48 hours, can only be repaired by owner (Softcore)
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    Can now respawn one last time at a destroyed sleeping bag (Softcore)
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    Added range visualizations to a variety of entities (Sprinkler, Heater, HBHF Sensor, Igniter, Auto Turret, Flame Turret, Shotgun Trap, Tesla Coil)
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    New creative mode to turn entities on/off without power/fuel (see creative.AlwaysOnEnabled)
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Improvements

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    Bread now heals over time instead of instantly
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    Chicken coop now shows a list of all valid food items
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    Added some more valid food like honeycomb and birthday cake
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    Improved how we display the temperature changes from the warming/cooling teas
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    Improved how temperature is displayed when inspecting beehives
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    Improved the shield stamina bar sync with the server, especially with high latency
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    Improved Bee Grenade description
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    Show food spoilage level on the item icon using the condition bar (green bar on the left)
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    Can now place parachutes on weapon racks
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    New “clear_bushes_radius” admin command to clear client side foliage around the camera
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    Removed legacy GameAnalytics system
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    drawColliders now works in demos
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    Fill in the default name of the weapon when exporting the mesh (Workshop Editor)
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    Show all LODs of entities (Workshop Editor)
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    Time of Day no longer progresses over time (Workshop Editor)
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    Added a skybox rotation slider (Workshop Editor)
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    First person hands skin colour now matches the spawned player (Workshop Editor)
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    Improved server performance of server.playerlistpos command
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    Command-line-arguments now overrule anything previously written to config
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    Significantly reduced the physics overhead of inactive vehicles
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    Parachutes can now be placed on weapon racks
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    Pie recipe ingredient order is now standardised
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    Improved temperature status readability for temperature tea consumable information panels
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    Reduced the size of the sunflower world model to fix clipping issues and generally be less annoying
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    Made Legacy Shelter Icon smaller
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    Allow Bota Bag and Honeycomb in the Fridge
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    Beehive Nuclei can now be composted
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    Added visualisation volumes to a bunch of deployables
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    Can now see others arrows loaded in bows/crossbows
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    Rugs can now be placed under other deployables
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Fixed

  • •
    Fixed 3p revolver cylinder staying open if swapping weapons mid reload
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    Fixed weapon attachments not loading properly when using server occlusion (affected silencer shots)
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    Fixed sleeping players sometimes being invisible when using server occlusion
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    Fixed HV rocket using regular rocket sounds
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    Possibly fixed water IO not working properly after a server restart (server.useLegacySprinklerLoadProcess convar will revert to old behaviour)
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    Fixed not being able to mount handcuffed players to the new ridable horses
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    Car radio item drop/pickup/impact sfx now use the appropriate burlap sack sfx
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    Fixed a gap under Canyon C
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    Fixed a spot where players could get stuck between two boxes at Satellite Dish
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    Fixed a cliff that players get under in Water Treatment Plant
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    Fixed being able to wield weapons while mounted to ballistas
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    Fixed being able to fire submarine torpedoes in safe zones
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    Fixed cooking visuals not correct on hobo barrels in monuments
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    Possible fix for emoji error when disconnecting from servers
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    Possible fix for chicken egg drop server error
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    Bee Grenades now properly assign their owner (PvE)
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    Fixed birthday cake not showing consumption info in Inventory
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    Fixed wooden armour description referencing rope as a crafting ingredient
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    Fixed some inconsistencies when switching to and from knight amour skins in a Repair Bench
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    Fixed reskinning a Fridge turning off the IO light
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    Fixed MIDI errors when running on a Mac
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    Fixed takeScreenshot command turning off TSSAA
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    Fixed F1 grenade throwing errors (Workshop Editor)
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    Fixed being able to steal armor inserts or weapon mods from a surrendering player
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    Can no longer fire torpedoes from within a safe zone
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    Orchid, rose and sunflowers now show the correct icons in the growables UI.
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    Fixed any force-dropped items remaining locked when surrendering.
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    Fixed Beehives not working properly in the snow/desert
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    Fixed Beehives having a secret 6th slot that would fill up and not be able to be emptied
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    Fixed Beehives putting logs in server console
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    Fixed inventory radiation protection amount moving up/down depending on order of items in armour slots
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    Fixed items sometimes keeping cooking icon if they are removed from the Electric Furnace mid cook
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    Fixed vending machines showing rope as '0 ft'
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    Fixed 'ent kill' killing building blocks behind dropped items
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    Fixed boxes, locker, fridge and vending machines gibs not using skins
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    Some fixes on entities missing their owner ids
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    Fixed powered searchlights not lighting up in some cases
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    Fixed players getting stuck in a noclip cycle when respawning partially inside of an object

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