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Fixed Combat Knife and Sunken Combat Knife orientation on single weapon racks as well as their projectile rotation axis
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Fixed Storage Box DLC Food Box missing softcore mode corpse prefab
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Fixed Door Knocker deploy guides having incorrect rotations
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Fixed a case where opening doors with explosives attached would allow explosives to travel through walls
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Fixed easter eggs in demos not bouncing up and down
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Fixed slight extra recoil when shooting a shield (still applies for melee weapons)
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Square ladder hatches are now flush with the floor
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Fixed some visual props disappearing when on a moving Train Caboose (also Nexus ferry)
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Fixed a rare error when wiping the deep sea due to the planters on the Floating City
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Fixed a case where Industrial Conveyors with a minimum filter would still transfer items if other items were passing their filter
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Fixed MIDI compatibility with latest Windows update
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Possible fix for delayed voice chat during long play sessions or large player numbers
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Fixed igniter working with 1 power instead of the required 2
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Fixed wire tool invalidating connection when clearing a wire while having a pending wire (regression from last month)
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Fixed compression artifacts on item icons
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Fixed battering ram being deployable onto boat building station netting
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Fixed water junk piles spawning too close to water monuments
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Fixed junkpiles spawning on sleeping bags
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Clan map name tags now respect clannametagcolour
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Fixed boat deployable sound loops getting cleared
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Fixed freshly wiped servers always starting out raining
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Fixed a travelling vendor server error
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Fixed fog being too intense when viewing cctv cameras
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Fixed a cassette error when spectating
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Fixed shutter frames making sound when painting on them
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Fixed not being able to loot bags of destroyed containers in safe zones
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Fixed an exploit allowing players to teleport into boats
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Fixed deep pits in monuments causing a black screen effect on some maps
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Fixed bunny ears and bunny onesie not showing up in conveyor filters
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Fixed an exploit allowing researching of blueprints in the tutorial
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Fixed shotgun traps and flame turrets working underwater on sunk boats
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Fixed an issue with fog of war maps uncovering small strips at the map edges
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Fixed the flame on oil rigs having its smoke offset
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Fixed only a single row of items loading in the main menu inventory until scrolling
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Fixed rubberbanding after respawning in a camper van
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Fixed getting kicked for RPC flooding when looking at IO handles in certain situations
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Fixed the first sleeping bag placed by a player not having a cooldown
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Fixed a pooling issue causing windows to sometimes have random textures or icons painted on them
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Fixed being unable to purchase items from boat shopkeepers on floating cities via their vending machine style interface
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Fixed paintball pellets fired from turrets sometimes being the wrong colour
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Players inside the deep sea will no longer be notified of world events happening outside the deep sea
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Fixed not being able to open chat whilst spectating in 3rd person
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Fixed vitals UI not updating whilst spectating in 3rd person
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Spectating a player that disconnects now always keeps camera in their location
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Fixed ServerProfiler getting stuck in a loop on Linux servers (March hotfix)
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Fix NRE in Server Occlusion logic when player enters a null network group (March hotfix)
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Fix players not moving in demos on servers running UsePlayerUpdateJobs 2 or higher
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Fix for 3p camera not working in demos