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The Krieg Chainsword now displays correctly on single weapon racks
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Erroneous behaviour of comfort deployables giving more comfort from further away, you now correctly get comfort the closer you are
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Fixed a case where sprinklers would stop hitting planters after a server restart
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Fixed a case where sprinklers would stop hitting planters on moving boats
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Fixed trees spawning around the fuel pumps at Dome
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Fixed being able to delete crude from Dome pumps with a water jug
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Fixed distant monuments flickering
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Fixed being able to open a rentable shop while still having stored items at the shop
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Fixed flipped normals on modular vehicle tyres
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Fixed sugnlasses having the wrong materials applied to lenses
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Fixed emission leak on the mini-fridge - especially evident on the gibs
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Fixed flashlight and laser light placement on M4 shotgun
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Fixed blueberry bush early LOD transition on medium settings
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Fixed autoturrets parts LODs transitioning at different distances
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Fixed sharp Toolgun LOD transition
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Fixed Outpost chainlink fence disappearing on lowest object quality
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Fixed Mini-crossbow cycle animation in ADS not firing
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Fixed SPAS 3rd person not using the proper deploy SFX
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Fixed being able to see through Supermarket ceiling on low object quality settings
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Fixed torches not playing SFX in 3rd person
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Fixed rugs culling at various distances - now unified
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Fixed supply drop LODs at awkward angles
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Fixed supply drop LOD changing colour at distance
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Fixed flamethrower flame offset in 3rd person
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Fixed long names leaking out of market terminal screens
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Fixed foundations underneath a spiral staircase not having a softside for melee damage
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Fixed typo in Smart Alarm description
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Rugs no longer block placement of Workbench Upgrades
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Player boat decay timer now correctly saves across restarts
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Fixed incorrect "cannot be deployed on boats" error message when placement is just not suitable
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Fixed gas station improved loot in cave not respawning after server restart
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Fixed off-center and upside-down power grid indicators in airfield
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Fixed paint colours transferring between painting different objects
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Fixed dartboard leaderboard issues
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Fixed CUI draggables using wrong anchor max value
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Fixed an issue causing random skins to appear on deployables
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Fixed various issues with boat building if the server uses a non-vanilla env.oceanlevel convar value
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Fixed some small clipping when looking at bucket helmet skins in the skin viewer
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Fixed various old twitch drops not being marked as drops in the inventory
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Fixed admin creative mode indicator appearing in demos
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Fixed not being able to enter hex codes in the painting color picker
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Fixed oil rig scientist corpses colliding with player movement
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Possibly fixed players in boats getting killed when bumping into land
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Fixed being able to loot clipping bodies and bags from within a submarine
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Fixed advanced vehicle parts not respawning in gas station cave, after a server restart
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Fixed new shield button letting you ADS and shoot instantly while blocking with the shield
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Fixed being able to boost on a siege tower to skip the launch site red card puzzle
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Fixed no longer being able to deploy fireplace under a ceiling
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Fixed being able to get inside high external stone walls by placing them on ice sheets
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Fixed heavy scientists on small oil rig often getting stuck on the heli pad
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Fixed sculpture radial menu texts referencing signs
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Fixed a typo in the smart alarm description
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Fixed "show use bind" and "show belt bar binds" settings not doing anything in the settings menu
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Fixed boat fuel "open" interaction showing up when you are not in the driver seat
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Fixed projectiles not dealing any damage when servers disable projectile protection
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Fixed some convar values getting rounded in the F1 console, after opening the settings menu
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Fixed netting impact sound being metal
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Fixed jungle crate gibs not being green
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Fixed not being able to mount the two chairs on gas station roof
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Fixed long server descriptions pushing the disconnect button out of reach in the session menu
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Fixed a clipping piece of paper on a ghostship
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Fixed some clipping crate / barrel spawns in harbor and a junkpile
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Fixed repair bench UI not updating when moving items from your backpack
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Fixed targeting attachment not being compatible with the M15 pistol skin
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Fixed a floating wire inside power plant
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Fixed industrial torch swing being audible from too far away
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Fixed some weapons not playing a pull-out sound to other players
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Fixed a typo on cargo cobalt containers
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Fixed large planter gibs spawning upside down
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Fixed vending machine item searching including hidden items
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Fixed players on Pooltables being able to rotate into walls (mostly happened on boats)
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Fixed Pooltable balls moving without players hitting them
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Stopped Wind Turbine SFX playing if the turbine isnt spinning
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Fixed Pooltable being abel to clip into cliffs