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Features

  • •
    Added Monument blockers
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    Group size TC upkeep increase
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    Drone Marketplace now requires power plant power
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    Added Paint Brush Visualizer Tool
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    Added new clan achievements
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    Added HQM node & collectable
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    Improved modular car handling and added handbrake
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    Salvaged Hammer art refresh
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Improvements

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    Added white boomer to Large Fireworks Pack
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    Updated all Fireworks icons to new artwork
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    Updated the Flashlight model and animations
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    Improved rock and cliff spawning on procedural maps
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    Rug and bear rug give 100% comfort from further away
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    Reduced memory usage on a lot of renderers, saved around 10mb of memory
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    Reduced memory usage of many low detail models throughout the game
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    Reduced VRAM usage by appropriately resizing many AO textures
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    Rentable shop now refrigerates food if the powerplant is active
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    Added deepsea.terrain_everywhere convar to enable deep sea terrain on main land
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    Fuel pumps at Dome can now store 1,000 crude (was 10,000)
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    Wearing a heavy plate helmet now muffles game audio
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    Improved the collision around the launch site silos
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    Improved the muzzle brake positions on all weapons in 3rd person
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    Improved the LOD transitions on weapon attachments
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    Cacti now have appropriate impact effects
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    Improved the appearance of satellite trail after impact.
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    Added random skin option when crafting.
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    Added a red siren light to the satellite control room. Activates and spins during descent.
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    Reworked Water Treatment Plant Maintainable features
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    Reduced the network range of hundreds of entities to keep network load down
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    Increased amount of water pipes on the map
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    Dartboard leaderboard and scorecards respect streamer mode
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    Decreased network range for various entities that aren't visible from far, optimizing network overhead
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    Moving around while wearing heavy armor now makes a distinct sound that can be heard by other players
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    Increased damage falloff on the Semi-Automatic Pistol, slightly increased crafting cost
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    Improved the composter UI to work similar to furnaces
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    Attack helicopter now loses armor plates with damage
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    Hot Air Balloon armor now falls off with damage
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    Equipping HAB armor now plays an effect and takes 3 seconds
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    Improved saveloading of server events (oil rigs, cargo, patrol heli, bradley, satellite)
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    Longsword now has slightly more accurate swings and less time between swings
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    Medkits now give some radiation reduction
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    Medkits now play a sound when used
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    Reduced Boat Planner research cost from 120 scrap
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    Increased Heavy Plate Helmet craft cost
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    Reduced homing launcher lock-in time
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    Reduced / standardized stack size for all grenades
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    Slightly increased loot spawn chances for SMG bodies, decreased rifle bodies
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    Increased wood yield when farming swamp trees
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    Added a red light / siren effect to the satellite launch room
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    Added pooling support to vehicles (memory optimization)
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    Added over 70+ new world models for various items
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    Picking up unlocked garage doors no longer requires building privilege, consistent with other doors
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    Chinese lanterns can now be picked up with fuel inside
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    Optimized boat sails, now switch to a static mesh at range
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    SAM Sites are now better at shooting down hostile drones
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    Increased buff duration and stats for some pies
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    Added admin status indicator for when infinite ammo is enabled
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    Changed the spray pie menu to sort items by DLC pack
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    Radwater now scales damage differently in sprinklers resulting in more damage
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    Boat fuel interaction now only shows up if you're the driver
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Fixed

  • •
    The Krieg Chainsword now displays correctly on single weapon racks
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    Erroneous behaviour of comfort deployables giving more comfort from further away, you now correctly get comfort the closer you are
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    Fixed a case where sprinklers would stop hitting planters after a server restart
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    Fixed a case where sprinklers would stop hitting planters on moving boats
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    Fixed trees spawning around the fuel pumps at Dome
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    Fixed being able to delete crude from Dome pumps with a water jug
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    Fixed distant monuments flickering
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    Fixed being able to open a rentable shop while still having stored items at the shop
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    Fixed flipped normals on modular vehicle tyres
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    Fixed sugnlasses having the wrong materials applied to lenses
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    Fixed emission leak on the mini-fridge - especially evident on the gibs
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    Fixed flashlight and laser light placement on M4 shotgun
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    Fixed blueberry bush early LOD transition on medium settings
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    Fixed autoturrets parts LODs transitioning at different distances
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    Fixed sharp Toolgun LOD transition
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    Fixed Outpost chainlink fence disappearing on lowest object quality
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    Fixed Mini-crossbow cycle animation in ADS not firing
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    Fixed SPAS 3rd person not using the proper deploy SFX
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    Fixed being able to see through Supermarket ceiling on low object quality settings
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    Fixed torches not playing SFX in 3rd person
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    Fixed rugs culling at various distances - now unified
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    Fixed supply drop LODs at awkward angles
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    Fixed supply drop LOD changing colour at distance
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    Fixed flamethrower flame offset in 3rd person
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    Fixed long names leaking out of market terminal screens
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    Fixed foundations underneath a spiral staircase not having a softside for melee damage
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    Fixed typo in Smart Alarm description
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    Rugs no longer block placement of Workbench Upgrades
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    Player boat decay timer now correctly saves across restarts
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    Fixed incorrect "cannot be deployed on boats" error message when placement is just not suitable
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    Fixed gas station improved loot in cave not respawning after server restart
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    Fixed off-center and upside-down power grid indicators in airfield
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    Fixed paint colours transferring between painting different objects
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    Fixed dartboard leaderboard issues
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    Fixed CUI draggables using wrong anchor max value
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    Fixed an issue causing random skins to appear on deployables
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    Fixed various issues with boat building if the server uses a non-vanilla env.oceanlevel convar value
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    Fixed some small clipping when looking at bucket helmet skins in the skin viewer
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    Fixed various old twitch drops not being marked as drops in the inventory
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    Fixed admin creative mode indicator appearing in demos
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    Fixed not being able to enter hex codes in the painting color picker
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    Fixed oil rig scientist corpses colliding with player movement
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    Possibly fixed players in boats getting killed when bumping into land
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    Fixed being able to loot clipping bodies and bags from within a submarine
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    Fixed advanced vehicle parts not respawning in gas station cave, after a server restart
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    Fixed new shield button letting you ADS and shoot instantly while blocking with the shield
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    Fixed being able to boost on a siege tower to skip the launch site red card puzzle
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    Fixed no longer being able to deploy fireplace under a ceiling
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    Fixed being able to get inside high external stone walls by placing them on ice sheets
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    Fixed heavy scientists on small oil rig often getting stuck on the heli pad
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    Fixed sculpture radial menu texts referencing signs
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    Fixed a typo in the smart alarm description
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    Fixed "show use bind" and "show belt bar binds" settings not doing anything in the settings menu
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    Fixed boat fuel "open" interaction showing up when you are not in the driver seat
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    Fixed projectiles not dealing any damage when servers disable projectile protection
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    Fixed some convar values getting rounded in the F1 console, after opening the settings menu
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    Fixed netting impact sound being metal
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    Fixed jungle crate gibs not being green
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    Fixed not being able to mount the two chairs on gas station roof
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    Fixed long server descriptions pushing the disconnect button out of reach in the session menu
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    Fixed a clipping piece of paper on a ghostship
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    Fixed some clipping crate / barrel spawns in harbor and a junkpile
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    Fixed repair bench UI not updating when moving items from your backpack
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    Fixed targeting attachment not being compatible with the M15 pistol skin
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    Fixed a floating wire inside power plant
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    Fixed industrial torch swing being audible from too far away
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    Fixed some weapons not playing a pull-out sound to other players
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    Fixed a typo on cargo cobalt containers
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    Fixed large planter gibs spawning upside down
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    Fixed vending machine item searching including hidden items
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    Fixed players on Pooltables being able to rotate into walls (mostly happened on boats)
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    Fixed Pooltable balls moving without players hitting them
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    Stopped Wind Turbine SFX playing if the turbine isnt spinning
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    Fixed Pooltable being abel to clip into cliffs
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Removed

  • •
    Removed duplicate lights in the military tunnels

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