This week: Space Invaders on the horizon, and someone made an actual gun.
I built a settlement around the bridge and we named it Bridgeville, then some marauders came and killed us all. I had good armor and a gun but there were too many of them. Such is the story of Rust though. I'll be back after they update it some more.Such is Rust.
Eoka Pistol This fine pistol features the ability to aim down the sight and blow a hole in the guy in front of you immediately. If you played Legacy, you're familiar with the hand cannon. This is not that. Unlike it's delayed firing uncle, this bad boy fires immediately and doesn't fuck around with reloading. It has a beautiful feel and rewarding sound when fired. Mind the time between shots (about 3 seconds). This is the pistol to own.And
Don't make a shotgun. Guns do not need to be reloaded at the moment. Bolt and Eoka work pretty well all around. If you're strapping up, I'd recommend one or both of them.I think "Don't make a shotgun" is advice we can all agree on. Though I'm sure the star of the next section agrees.
I really enjoy Rust and I love seeing all the new updates and concepts that are coming out but if there is one thing that I cannot stand its the firearm concept art. I understand that it's a game and it's somewhat unrealistic but the firearms just blow it out of the water. What made me boil over was the subgun concepts that I saw yesterday. I saw it and I found myself saying that "it's shit -- that would never work without shooting a bolt 50mph into a person's face" and "WTF? THERE'S NOT EVEN AN EJECTION PORT ON ANY OF THESE" that made me go out the next day and buy a pipe and a end cap and start making a realistic subgun design for Rust.He spent some time with a 3D modelling program and lengths of pipe. This is the result of a quick bit of work. The rubber bands are obviously there instead of more complete metal work. Hmm. I love the passion, but please: no more guns! Make a furnace, or a lantern, or a shack. Anything but real-world scary things that scare me.